]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commit
UNMERGE
authorhavoc havoc@d7cf8633-e32d-0410-b094-e92efae38249 <>
Sat, 1 May 2010 16:48:33 +0000 (16:48 +0000)
committerRudolf Polzer <divverent@alientrap.org>
Fri, 24 Sep 2010 20:02:55 +0000 (22:02 +0200)
commite1779b0d4726405972ee9fcc4f342ece8b64dac7
tree1ba52b92b82e85265cdb11f827edf6238865597c
parentd5553d6a6b3fa71b8870e99d250a694173910245
UNMERGE
overhauled vertex formats, now supports 100% interleaved arrays
rendering mode, reworked vertexbuffer management to be a more robust
system, added fully vertex buffered rendering options
(gl_vbo_dynamicvertex, gl_vbo_dynamicindex) which are off by default
(they seem to hurt fps in tests here)
centralized handling of "generic" mesh rendering (fixed function stuff)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10109 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=38185bc1aea210514d6970e3c36a25ad97615e5f
19 files changed:
cl_particles.c
cl_screen.c
client.h
clvm_cmds.c
gl_backend.c
gl_backend.h
gl_draw.c
gl_rmain.c
gl_rsurf.c
glquake.h
mathlib.h
model_shared.c
model_shared.h
r_explosion.c
r_shadow.c
r_shadow.h
render.h
vid.h
vid_shared.c