]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commit
Use tighter bounds for bouncegrid texture
authorvic <vic@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Dec 2016 20:19:47 +0000 (20:19 +0000)
committervic <vic@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Dec 2016 20:19:47 +0000 (20:19 +0000)
commitd7db807baadd28cc5ea158da9d4c582d94891db8
tree32f7ea4132659091b25730d2172f895d1405965b
parentb046f98ffbc506e32c13c46725e75a92eb861cef
Use tighter bounds for bouncegrid texture

Calculate bounds enclosing all lights instead of using the world bounds.
Maps with unlit monster containers such as e1m7 benefit from reduced RAM usage.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12306 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c