]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Use the same probability system on players as on gibs. The cvar can be set to anythin...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 10 Apr 2011 15:22:56 +0000 (18:22 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 10 Apr 2011 15:22:56 +0000 (18:22 +0300)
commitd7b9211578dbf13a1ca200aa7a3d25a0aecbf61e
tree210f886d4968509bf7004fdd15a31727e8bdb13d
parentee8fd10b209eeb7af02e8ac8e2b51df7c272dbd9
Use the same probability system on players as on gibs. The cvar can be set to anything between 0 and 1 to specify probability of the effect showing each tick, allowing its intensity to be tweaked client side for performance and personal taste.
defaultXonotic.cfg
qcsrc/client/autocvars.qh
qcsrc/client/gibs.qc