]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Remove checks that avoid resetting strength and invincibility when warmup ends. The...
authorterencehill <piuntn@gmail.com>
Thu, 5 Jan 2012 23:02:05 +0000 (00:02 +0100)
committerterencehill <piuntn@gmail.com>
Fri, 6 Jan 2012 13:20:36 +0000 (14:20 +0100)
commitd64aef439cacf93f9accdd57a765e98cd8687e19
tree2df07acdbf89901e9d04cfc7581e440cfad2bc45
parent1b8067ffcc792adb987ffdd1a94a9cd834882c7b
Remove checks that avoid resetting strength and invincibility when warmup ends. The goal of those checks was to prevent that they spawn "very early each match" but current code seems working fine without them. The main issue was: if e.g. strength is already spawned but not taken in the warmup stage, match starts with it already spawned.
qcsrc/server/arena.qc