MAX_EDICTS has changed to 32768. Yes this is madness. Thanks to banshee for prompting this necessity to run his map helm10000!
Sound protocol has been upgraded to be able to send 16bit entity numbers (this allows going beyond the old 8192 limit)
MAX_ENTITY_DATABASE is now dependent on MAX_EDICTS
MAX_DATAGRAM increased from 8000 to 65536
MAX_MSGLEN has been removed (now uses MAX_DATAGRAM)
NET_MAXMESSAGE is now dependent on MAX_DATAGRAM
SV_PushMove's list of moved entities has been moved into sv.moved_edicts (just an array of pointers) and their original origin and angles have been moved into edict_t, this avoids stack crashes on win32 with the new edict limit
increased MAX_MODELS and MAX_SOUNDS from 1024 to 4096 (this is not really necessary but a good idea)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2727
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