]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Clickable radar by Melanosuchus, for teleporting between control points. Clean up...
authorMario <mario.mario@y7mail.com>
Wed, 4 Jun 2014 22:43:26 +0000 (08:43 +1000)
committerMario <mario.mario@y7mail.com>
Wed, 4 Jun 2014 22:43:26 +0000 (08:43 +1000)
commitad729192d26b6e25e8ca847eb5c418d50e0958b1
tree9e4da4d02b2c7808149c5a2f40c6ab6649827c55
parentf99b2cde35120861da80a023001d6f2cc2876030
Clickable radar by Melanosuchus, for teleporting between control points. Clean up most of the onslaught functions, round based onslaught (defaults to 1 round limit), force all player's views to the generator during the explosion scene, better support for 4 team onslaught, fix vehicles and turrets to be deactivated on spawn (vehicles only spawn once the control point has been captured), use a global generator/control point list rather than using findchain searches for their classnames
25 files changed:
defaultXonotic.cfg
gamemodes.cfg
gfx/teamradar_icon_glow.tga [new file with mode: 0644]
qcsrc/client/Main.qc
qcsrc/client/View.qc
qcsrc/client/autocvars.qh
qcsrc/client/command/cl_cmd.qc
qcsrc/client/generator.qc
qcsrc/client/hud.qc
qcsrc/client/hud.qh
qcsrc/client/mapvoting.qc
qcsrc/client/scoreboard.qc
qcsrc/client/teamradar.qc
qcsrc/client/waypointsprites.qc
qcsrc/client/waypointsprites.qh
qcsrc/common/constants.qh
qcsrc/common/mapinfo.qh
qcsrc/common/notifications.qh
qcsrc/server/autocvars.qh
qcsrc/server/g_world.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/mutators/gamemode_onslaught.qc
qcsrc/server/mutators/gamemode_onslaught.qh
qcsrc/server/teamplay.qc
qcsrc/server/waypointsprites.qc