]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commit
1. network sv_gameplayfix_gravityunaffectedbyticrate to the client, and predict properly
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 5 Apr 2010 13:47:58 +0000 (13:47 +0000)
committerRudolf Polzer <divverent@alientrap.org>
Thu, 8 Apr 2010 11:49:37 +0000 (13:49 +0200)
commitad0cfe3d26845a75fcde49d3e94f691cab905a11
tree9de062f4a64017387298698519ece9a780a94984
parent229a12caaa8e81532ce2b6cee0da6acef23abb22
1. network sv_gameplayfix_gravityunaffectedbyticrate to the client, and predict properly
2. new cvar sv_gameplayfix_nogravityonground (also supported by cl_movement)

When that cvar is activated, walking on downward slopes is a little bumpy.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10069 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=9b64f9e9a888f325fb7499271bb0098ac4f07da1
cl_input.c
quakedef.h
server.h
sv_main.c
sv_phys.c