]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Make filtering work for gamemodes and mutators
authorotta8634 <k9wolf@pm.me>
Sat, 25 Jan 2025 15:05:01 +0000 (23:05 +0800)
committerotta8634 <k9wolf@pm.me>
Sat, 25 Jan 2025 15:05:01 +0000 (23:05 +0800)
commita657edd12655a4fe86802f5fe2a3223cff021c5b
tree6f208bea7e082512865eaf3f0f7309baa3cedeca
parent2b2deb7461e3c1fba279b2f210f1feca2a1374d2
Make filtering work for gamemodes and mutators

Did this by applying the same workaround as the COLORED_NAME macros, using .message if it exists, otherwise .m_name.
In future ideally .message would be renamed to .m_name on Mutators and Gametypes.
See https://gitlab.com/xonotic/xonotic-data.pk3dir/-/merge_requests/181#note_2291392189 for more.
qcsrc/menu/xonotic/guide/guide.qh