]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Avoid sending beam settings every time a player starts firing with the Arc. Also...
authorterencehill <piuntn@gmail.com>
Tue, 16 Jul 2024 14:53:02 +0000 (16:53 +0200)
committerterencehill <piuntn@gmail.com>
Tue, 16 Jul 2024 14:58:17 +0000 (16:58 +0200)
commit9f267eda5bc5113f079b1206a320cbdf2ba0b7b9
tree9d3a53854df0f5f7452d37a58aa8cd601c20b5e9
parent70444b3972fd7a2633daf8e52438b7977cce4185
Avoid sending beam settings every time a player starts firing with the Arc. Also bound beam_tightness cvar to sane values.

It turns out the Arc beam settings were already networked along with all the Arc cvars by the weapon system so there was no need to explicitly send them
qcsrc/common/weapons/weapon/arc.qc
qcsrc/common/weapons/weapon/arc.qh
qcsrc/server/client.qc