]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commit
fixed a bug with sv_gameplayfix_nudgeoutofsolid where the player might
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 4 Dec 2009 16:13:26 +0000 (16:13 +0000)
committerRudolf Polzer <rpolzer@grawp.(none)>
Tue, 2 Mar 2010 08:11:13 +0000 (09:11 +0100)
commit998c82c743c72d58453ef3467044ee691c7d8cc7
treec3bcdb93fa78c0c5bbacb4fb0ea488f69153300f
parente1e9b7200b533424e4aafd4588b2dba85470c31e
fixed a bug with sv_gameplayfix_nudgeoutofsolid where the player might
get put on the opposite side of a brush because of being very near the
plane that should be used for nudging, which caused it not to be
considered as a nudging plane
added some checks to ensure more consistency on trace direction (should
be able to swap start and end without startsolid trouble, at least less)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9537 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=5b7ac1706712977bbc0297d2d53294e73574c7cd
collision.c
sv_main.c