Added DP_CSQC_ENTITYMODELLIGHT extension (CSQC-updated modellight using modellight_* fields). RF_NOCULL transformed to RF_WORLDOBJECT which gives maximal transparent sorting distance (and disables culling), making transparent RF_WORLDOBJECT order-dependent. This is still a hacky thing and can change in the future since whole concept of this flag is not good (it's a quick trick to solve bugs with rendering of really large sky objects).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11344
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