]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commit
droptofloor(): add/improve warnings for badly placed entities
authorbones_was_here <bones_was_here@xonotic.au>
Sat, 15 Jul 2023 12:27:48 +0000 (22:27 +1000)
committerbones_was_here <bones_was_here@xonotic.au>
Sat, 15 Jul 2023 12:27:48 +0000 (22:27 +1000)
commit7fdd505021831c99de0c571a035ca1adc07a3533
tree3f84456cfedcc720432af9fae4f3a44de9c13d19
parent7c82443dc33d8bca7b904e131033bb312c800d1a
droptofloor(): add/improve warnings for badly placed entities

In the past, sv_gameplayfix_droptofloorstartsolid and
sv_gameplayfix_droptofloorstartsolid_nudgetocorrect were enabled by
default when playing Quake, which seems to have led to some maps
depending on them.

These need to be off by default in Quake to avoid gameplay changes,
but we can at least warn people about map entity issues.

See: 34e819a626f6a7ff2ad190a8e7d42e38ca8cef0e

Signed-off-by: bones_was_here <bones_was_here@xonotic.au>
svvm_cmds.c