]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Get rid of all vector / float in server code. 1442/head
authorRudolf Polzer <divVerent@gmail.com>
Thu, 23 Jan 2025 16:32:34 +0000 (11:32 -0500)
committerRudolf Polzer <divVerent@gmail.com>
Thu, 23 Jan 2025 16:32:34 +0000 (11:32 -0500)
commit7825a152a7a1a7b353cf79b41c0007bd067624cf
tree75d50bc7b78514de973aeccd2a52f90cb7db7a46
parentec21272c7313c0d59056e974112ea2fb1fdaf6cd
Get rid of all vector / float in server code.

It's a bit less accurate than it should be in GMQCC:

https://github.com/graphitemaster/gmqcc/issues/210

To get better equality between compilers, change the code so both
compilers emit the same.
12 files changed:
qcsrc/common/debug.qh
qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc
qcsrc/common/mapobjects/func/ladder.qc
qcsrc/common/mapobjects/trigger/jumppads.qc
qcsrc/common/mutators/mutator/nades/net.qc
qcsrc/common/mutators/mutator/nades/sv_nades.qc
qcsrc/common/util.qc
qcsrc/common/weapons/weapon/arc.qc
qcsrc/server/bot/default/aim.qc
qcsrc/server/bot/default/havocbot/havocbot.qc
qcsrc/server/bot/default/waypoints.qc
qcsrc/server/hook.qc