merged NetConn_SendReliableMessage into NetConn_SendUnreliableMessage, and also merged away the other ReliableMessage functions (ReSend and Next)
rearranged client and server message sending calls to attempt to send unreliable messages, even if empty (necessary to trigger sending of reliable messages)
eliminated last remnants of NetConn_SendToAll stuff
changed some cls.demoplayback checks to !cls.netcon checks
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6015
d7cf8633-e32d-0410-b094-
e92efae38249