]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commit
Fix monsters that do not use MOVETYPE_STEP appearing choppy
authorMario <mario.mario@y7mail.com>
Thu, 1 Aug 2024 17:52:36 +0000 (17:52 +0000)
committerbones_was_here <bones_was_here@xonotic.au>
Thu, 1 Aug 2024 17:52:36 +0000 (17:52 +0000)
commit4f55c33da9cf80af51ef92f548d3b2f43d4c0441
tree5bc5746449356ea9c279641229f072f5d0df610b
parente0ae55262c874a8846d6f882fa2416c0ed62d5cd
Fix monsters that do not use MOVETYPE_STEP appearing choppy

Resolves https://github.com/DarkPlacesEngine/darkplaces/issues/82

Makes monster interpolation always apply to engine-networked entities with the FL_MONSTER flag.
dpdefs/progsdefs.qc
server.h
sv_send.c