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Freezetag: reduce auto-revival time based on manual revival progress; it fixes progre...
authorterencehill <piuntn@gmail.com>
Mon, 1 Feb 2021 16:49:35 +0000 (17:49 +0100)
committerterencehill <piuntn@gmail.com>
Mon, 1 Feb 2021 16:49:35 +0000 (17:49 +0100)
commit4a54772debe3189f3a135fa52f890a57b21a5827
tree2b696353c85c51c90d7f3a85216327e9f11a2376
parente6c046b6f80400eb978cda771583ed53beea58c6
Freezetag: reduce auto-revival time based on manual revival progress; it fixes progress bar apparently stuck for some time after a failed attempt to revive. To compensate for the increased ease of revival, don't award an extra point for revival (just for the time spent reviving)
qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc