]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Complete vehicle and turret spawn implementation, vehicles in non-teamplay gamemodes...
authorLegendaryGuard <rootuser999@gmail.com>
Tue, 5 Jul 2022 20:16:14 +0000 (22:16 +0200)
committerLegendaryGuard <rootuser999@gmail.com>
Tue, 5 Jul 2022 20:16:14 +0000 (22:16 +0200)
commit427711aa7f69dbb664a451e3c026fd498916b373
tree13a4e411aafaa41c8f21f16251b338c46ad6c3d2
parentca97e0da06b5145f598d84624a33a443c38e511a
Complete vehicle and turret spawn implementation, vehicles in non-teamplay gamemodes detect the entered intruder, plus now vehicles can be spawned at the same time after starting the game. cl_pokenade_type can be used writing vehicle / turret names to summon according to player's wish
qcsrc/common/mutators/mutator/nades/nades.qc
qcsrc/common/notifications/all.inc
qcsrc/common/turrets/sv_turrets.qc
qcsrc/common/vehicles/sv_vehicles.qc
qcsrc/common/vehicles/sv_vehicles.qh