]> git.rm.cloudns.org Git - xonotic/xonotic.git/commit
Update Windows SDL to 2.0.4.
authorRudolf Polzer <divVerent@xonotic.org>
Mon, 14 Mar 2016 15:51:12 +0000 (16:51 +0100)
committerRudolf Polzer <divVerent@xonotic.org>
Mon, 14 Mar 2016 15:51:12 +0000 (16:51 +0100)
commit38843b816f00c0d1d1e0ce2d99f172a975eb7a3e
tree329933c83bcf995352d480594297de909738fcdf
parent27137e7dcaa767683058a48f2a10552ce4c592e6
Update Windows SDL to 2.0.4.
154 files changed:
misc/builddeps/win32/sdl/bin/sdl2-config
misc/builddeps/win32/sdl/include/SDL2/SDL.h
misc/builddeps/win32/sdl/include/SDL2/SDL_assert.h
misc/builddeps/win32/sdl/include/SDL2/SDL_atomic.h
misc/builddeps/win32/sdl/include/SDL2/SDL_audio.h
misc/builddeps/win32/sdl/include/SDL2/SDL_bits.h
misc/builddeps/win32/sdl/include/SDL2/SDL_blendmode.h
misc/builddeps/win32/sdl/include/SDL2/SDL_clipboard.h
misc/builddeps/win32/sdl/include/SDL2/SDL_config.h
misc/builddeps/win32/sdl/include/SDL2/SDL_cpuinfo.h
misc/builddeps/win32/sdl/include/SDL2/SDL_egl.h [new file with mode: 0644]
misc/builddeps/win32/sdl/include/SDL2/SDL_endian.h
misc/builddeps/win32/sdl/include/SDL2/SDL_error.h
misc/builddeps/win32/sdl/include/SDL2/SDL_events.h
misc/builddeps/win32/sdl/include/SDL2/SDL_filesystem.h
misc/builddeps/win32/sdl/include/SDL2/SDL_gamecontroller.h
misc/builddeps/win32/sdl/include/SDL2/SDL_gesture.h
misc/builddeps/win32/sdl/include/SDL2/SDL_haptic.h
misc/builddeps/win32/sdl/include/SDL2/SDL_hints.h
misc/builddeps/win32/sdl/include/SDL2/SDL_joystick.h
misc/builddeps/win32/sdl/include/SDL2/SDL_keyboard.h
misc/builddeps/win32/sdl/include/SDL2/SDL_keycode.h
misc/builddeps/win32/sdl/include/SDL2/SDL_loadso.h
misc/builddeps/win32/sdl/include/SDL2/SDL_log.h
misc/builddeps/win32/sdl/include/SDL2/SDL_main.h
misc/builddeps/win32/sdl/include/SDL2/SDL_messagebox.h
misc/builddeps/win32/sdl/include/SDL2/SDL_mouse.h
misc/builddeps/win32/sdl/include/SDL2/SDL_mutex.h
misc/builddeps/win32/sdl/include/SDL2/SDL_name.h
misc/builddeps/win32/sdl/include/SDL2/SDL_opengl.h
misc/builddeps/win32/sdl/include/SDL2/SDL_opengl_glext.h [new file with mode: 0644]
misc/builddeps/win32/sdl/include/SDL2/SDL_opengles.h
misc/builddeps/win32/sdl/include/SDL2/SDL_opengles2.h
misc/builddeps/win32/sdl/include/SDL2/SDL_opengles2_gl2.h [new file with mode: 0644]
misc/builddeps/win32/sdl/include/SDL2/SDL_opengles2_gl2ext.h [new file with mode: 0644]
misc/builddeps/win32/sdl/include/SDL2/SDL_opengles2_gl2platform.h [new file with mode: 0644]
misc/builddeps/win32/sdl/include/SDL2/SDL_opengles2_khrplatform.h [new file with mode: 0644]
misc/builddeps/win32/sdl/include/SDL2/SDL_pixels.h
misc/builddeps/win32/sdl/include/SDL2/SDL_platform.h
misc/builddeps/win32/sdl/include/SDL2/SDL_power.h
misc/builddeps/win32/sdl/include/SDL2/SDL_quit.h
misc/builddeps/win32/sdl/include/SDL2/SDL_rect.h
misc/builddeps/win32/sdl/include/SDL2/SDL_render.h
misc/builddeps/win32/sdl/include/SDL2/SDL_revision.h
misc/builddeps/win32/sdl/include/SDL2/SDL_rwops.h
misc/builddeps/win32/sdl/include/SDL2/SDL_scancode.h
misc/builddeps/win32/sdl/include/SDL2/SDL_shape.h
misc/builddeps/win32/sdl/include/SDL2/SDL_stdinc.h
misc/builddeps/win32/sdl/include/SDL2/SDL_surface.h
misc/builddeps/win32/sdl/include/SDL2/SDL_system.h
misc/builddeps/win32/sdl/include/SDL2/SDL_syswm.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_assert.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_common.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_compare.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_crc32.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_font.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_fuzzer.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_harness.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_images.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_log.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_md5.h
misc/builddeps/win32/sdl/include/SDL2/SDL_test_random.h
misc/builddeps/win32/sdl/include/SDL2/SDL_thread.h
misc/builddeps/win32/sdl/include/SDL2/SDL_timer.h
misc/builddeps/win32/sdl/include/SDL2/SDL_touch.h
misc/builddeps/win32/sdl/include/SDL2/SDL_types.h
misc/builddeps/win32/sdl/include/SDL2/SDL_version.h
misc/builddeps/win32/sdl/include/SDL2/SDL_video.h
misc/builddeps/win32/sdl/include/SDL2/begin_code.h
misc/builddeps/win32/sdl/include/SDL2/close_code.h
misc/builddeps/win32/sdl/lib/cmake/SDL2/sdl2-config.cmake [new file with mode: 0644]
misc/builddeps/win32/sdl/lib/libSDL2.a
misc/builddeps/win32/sdl/lib/libSDL2.la
misc/builddeps/win32/sdl/lib/libSDL2_test.a
misc/builddeps/win32/sdl/lib/libSDL2main.a
misc/builddeps/win32/sdl/lib/pkgconfig/sdl2.pc
misc/builddeps/win64/sdl/bin/sdl2-config
misc/builddeps/win64/sdl/include/SDL2/SDL.h
misc/builddeps/win64/sdl/include/SDL2/SDL_assert.h
misc/builddeps/win64/sdl/include/SDL2/SDL_atomic.h
misc/builddeps/win64/sdl/include/SDL2/SDL_audio.h
misc/builddeps/win64/sdl/include/SDL2/SDL_bits.h
misc/builddeps/win64/sdl/include/SDL2/SDL_blendmode.h
misc/builddeps/win64/sdl/include/SDL2/SDL_clipboard.h
misc/builddeps/win64/sdl/include/SDL2/SDL_config.h
misc/builddeps/win64/sdl/include/SDL2/SDL_cpuinfo.h
misc/builddeps/win64/sdl/include/SDL2/SDL_egl.h [new file with mode: 0644]
misc/builddeps/win64/sdl/include/SDL2/SDL_endian.h
misc/builddeps/win64/sdl/include/SDL2/SDL_error.h
misc/builddeps/win64/sdl/include/SDL2/SDL_events.h
misc/builddeps/win64/sdl/include/SDL2/SDL_filesystem.h
misc/builddeps/win64/sdl/include/SDL2/SDL_gamecontroller.h
misc/builddeps/win64/sdl/include/SDL2/SDL_gesture.h
misc/builddeps/win64/sdl/include/SDL2/SDL_haptic.h
misc/builddeps/win64/sdl/include/SDL2/SDL_hints.h
misc/builddeps/win64/sdl/include/SDL2/SDL_joystick.h
misc/builddeps/win64/sdl/include/SDL2/SDL_keyboard.h
misc/builddeps/win64/sdl/include/SDL2/SDL_keycode.h
misc/builddeps/win64/sdl/include/SDL2/SDL_loadso.h
misc/builddeps/win64/sdl/include/SDL2/SDL_log.h
misc/builddeps/win64/sdl/include/SDL2/SDL_main.h
misc/builddeps/win64/sdl/include/SDL2/SDL_messagebox.h
misc/builddeps/win64/sdl/include/SDL2/SDL_mouse.h
misc/builddeps/win64/sdl/include/SDL2/SDL_mutex.h
misc/builddeps/win64/sdl/include/SDL2/SDL_name.h
misc/builddeps/win64/sdl/include/SDL2/SDL_opengl.h
misc/builddeps/win64/sdl/include/SDL2/SDL_opengl_glext.h [new file with mode: 0644]
misc/builddeps/win64/sdl/include/SDL2/SDL_opengles.h
misc/builddeps/win64/sdl/include/SDL2/SDL_opengles2.h
misc/builddeps/win64/sdl/include/SDL2/SDL_opengles2_gl2.h [new file with mode: 0644]
misc/builddeps/win64/sdl/include/SDL2/SDL_opengles2_gl2ext.h [new file with mode: 0644]
misc/builddeps/win64/sdl/include/SDL2/SDL_opengles2_gl2platform.h [new file with mode: 0644]
misc/builddeps/win64/sdl/include/SDL2/SDL_opengles2_khrplatform.h [new file with mode: 0644]
misc/builddeps/win64/sdl/include/SDL2/SDL_pixels.h
misc/builddeps/win64/sdl/include/SDL2/SDL_platform.h
misc/builddeps/win64/sdl/include/SDL2/SDL_power.h
misc/builddeps/win64/sdl/include/SDL2/SDL_quit.h
misc/builddeps/win64/sdl/include/SDL2/SDL_rect.h
misc/builddeps/win64/sdl/include/SDL2/SDL_render.h
misc/builddeps/win64/sdl/include/SDL2/SDL_revision.h
misc/builddeps/win64/sdl/include/SDL2/SDL_rwops.h
misc/builddeps/win64/sdl/include/SDL2/SDL_scancode.h
misc/builddeps/win64/sdl/include/SDL2/SDL_shape.h
misc/builddeps/win64/sdl/include/SDL2/SDL_stdinc.h
misc/builddeps/win64/sdl/include/SDL2/SDL_surface.h
misc/builddeps/win64/sdl/include/SDL2/SDL_system.h
misc/builddeps/win64/sdl/include/SDL2/SDL_syswm.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_assert.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_common.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_compare.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_crc32.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_font.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_fuzzer.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_harness.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_images.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_log.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_md5.h
misc/builddeps/win64/sdl/include/SDL2/SDL_test_random.h
misc/builddeps/win64/sdl/include/SDL2/SDL_thread.h
misc/builddeps/win64/sdl/include/SDL2/SDL_timer.h
misc/builddeps/win64/sdl/include/SDL2/SDL_touch.h
misc/builddeps/win64/sdl/include/SDL2/SDL_types.h
misc/builddeps/win64/sdl/include/SDL2/SDL_version.h
misc/builddeps/win64/sdl/include/SDL2/SDL_video.h
misc/builddeps/win64/sdl/include/SDL2/begin_code.h
misc/builddeps/win64/sdl/include/SDL2/close_code.h
misc/builddeps/win64/sdl/lib/cmake/SDL2/sdl2-config.cmake [new file with mode: 0644]
misc/builddeps/win64/sdl/lib/libSDL2.a
misc/builddeps/win64/sdl/lib/libSDL2.la
misc/builddeps/win64/sdl/lib/libSDL2_test.a
misc/builddeps/win64/sdl/lib/libSDL2main.a
misc/builddeps/win64/sdl/lib/pkgconfig/sdl2.pc