]> git.rm.cloudns.org Git - xonotic/netradiant.git/commit
q3map2: make Smokin'Guns code not requiring a rebuild
authorThomas Debesse <dev@illwieckz.net>
Wed, 1 May 2019 14:16:52 +0000 (16:16 +0200)
committerThomas Debesse <dev@illwieckz.net>
Sat, 1 Jun 2019 21:08:17 +0000 (23:08 +0200)
commit38056549ede3da5736686243a1242a2e67a35ec1
tree5465e8c8cfa76274589e2de5538257301bc06753
parentc6d408e93dfd265a4c42071b7fda066567e62893
q3map2: make Smokin'Guns code not requiring a rebuild

Not only Smokin'Guns game can now use .tex sidecar file
27 files changed:
tools/quake3/CMakeLists.txt
tools/quake3/q3map2/game__null.h
tools/quake3/q3map2/game_darkplaces.h
tools/quake3/q3map2/game_dq.h
tools/quake3/q3map2/game_ef.h
tools/quake3/q3map2/game_etut.h
tools/quake3/q3map2/game_ja.h
tools/quake3/q3map2/game_jk2.h
tools/quake3/q3map2/game_nexuiz.h
tools/quake3/q3map2/game_prophecy.h
tools/quake3/q3map2/game_qfusion.h
tools/quake3/q3map2/game_quake3.h
tools/quake3/q3map2/game_quakelive.h
tools/quake3/q3map2/game_reaction.h
tools/quake3/q3map2/game_smokinguns.h
tools/quake3/q3map2/game_sof2.h
tools/quake3/q3map2/game_tenebrae.h
tools/quake3/q3map2/game_tremulous.h
tools/quake3/q3map2/game_unvanquished.h
tools/quake3/q3map2/game_wolf.h
tools/quake3/q3map2/game_wolfet.h
tools/quake3/q3map2/game_xonotic.h
tools/quake3/q3map2/light.c
tools/quake3/q3map2/main.c
tools/quake3/q3map2/q3map2.h
tools/quake3/q3map2/vis.c
tools/quake3/q3map2/writebsp.c