]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Optimize revive algorithm by labeling players within revive radius of a frozen player...
authorterencehill <piuntn@gmail.com>
Fri, 22 Feb 2013 12:44:12 +0000 (13:44 +0100)
committerterencehill <piuntn@gmail.com>
Fri, 22 Feb 2013 14:07:54 +0000 (15:07 +0100)
commit37fbc0b655512722904bda47216d4323a0db514b
tree8a09f3e1bf62d35ac5e18a862ed8d4c1ddd61142
parentbc5126a5867561e185535857cf352934a5d9c64c
Optimize revive algorithm by labeling players within revive radius of a frozen player, instead of checking for their position 2 times more
qcsrc/server/mutators/gamemode_freezetag.qc