]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/commit
better idea, create separate shaders for surfacelight options
authorFruitieX <rasse@rasse-lappy.localdomain>
Sun, 1 Aug 2010 16:35:38 +0000 (19:35 +0300)
committerFruitieX <rasse@rasse-lappy.localdomain>
Sun, 1 Aug 2010 16:35:38 +0000 (19:35 +0300)
commit35d7b76494cee06b9247bfee15d370dcd36d365e
tree3692e18caa2b834ad000c2f2f97ddf55647ae489
parentb0dca1e6cec1dcd9d31980c947e24faa9eaf9760
better idea, create separate shaders for surfacelight options
scripts/exx.shader
scripts/trak5x.shader