]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Bot waypoints: round positions to the nearest .0 or .5 so that waypoints are in exact... terencehill/bot_waypoint_pos 1490/head
authorterencehill <piuntn@gmail.com>
Tue, 18 Mar 2025 19:20:37 +0000 (20:20 +0100)
committerterencehill <piuntn@gmail.com>
Tue, 18 Mar 2025 19:20:37 +0000 (20:20 +0100)
commit2f2ac42ff1d218d7146a40ae66591a194856947f
tree6d9b4ee31fc1f50cc482ab87dc7badcd88075109
parenta334c080a10ee5e7867c3136c7a2a334ff16a732
Bot waypoints: round positions to the nearest .0 or .5 so that waypoints are in exactly the same position after save/load

It gets rid of 2 "Waypoint stuck" warnings (with developer 1) on Implosion at map start
With this change waypoints can be tested with the exact player bbox size
and can be spawned even in extremely narrow places
qcsrc/server/bot/default/waypoints.qc