]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Tweak the cl_deathglow effect to end with a min glow color factor (default value...
authorterencehill <piuntn@gmail.com>
Tue, 19 May 2020 21:38:46 +0000 (23:38 +0200)
committerterencehill <piuntn@gmail.com>
Tue, 19 May 2020 21:38:46 +0000 (23:38 +0200)
commit2bd13e55872fa1d11468c95f8901b5a2eee7e2b6
tree2bc6855e68237977b09b34c3d8ac0235fc466552
parentabb8a9c9d25666514ccdb8554c88e968142c2c2d
Tweak the cl_deathglow effect to end with a min glow color factor (default value 0.5) instead of 0. Besides black bodies weren't good looking at all for fullbright models, now players can distinguish the bodies of teammates from the bodies of enemies if the models are the same.
qcsrc/client/autocvars.qh
qcsrc/client/csqcmodel_hooks.qc
xonotic-client.cfg