]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
keepaway: reduce ball force scaling
authorbones_was_here <bones_was_here@xonotic.au>
Tue, 23 May 2023 02:10:11 +0000 (12:10 +1000)
committerbones_was_here <bones_was_here@xonotic.au>
Thu, 25 May 2023 07:14:47 +0000 (17:14 +1000)
commit28f2c2c14872628ca9cc6f5c0aa42846173c828e
tree7238b34c2595e3c998fc291dbe7bc5475348b45c
parent7938309b672cf15713a965f93503d7f2002cccee
keepaway: reduce ball force scaling

It was too super bouncy ball and annoying to chase in more complex maps
because usually everyone is shooting near it.
For reference CTF flags use 2, but CTF is typically played in more
spacious maps than KA.
gamemodes-server.cfg