]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commit
Fix monsters that do not use MOVETYPE_STEP appearing choppy
authorMario <mario.mario@y7mail.com>
Thu, 1 Aug 2024 17:52:36 +0000 (17:52 +0000)
committerDes <xon@damianv.com.ar>
Mon, 5 Aug 2024 11:59:14 +0000 (08:59 -0300)
commit280ebb7074c2a2ae1a62df089d82cfc67181b7e5
tree7f2293ba6b5c7293432384f4ccbd6742c13c9b19
parent287ee9b875749f2e251c37afd25f7daa4c45bd35
Fix monsters that do not use MOVETYPE_STEP appearing choppy

Resolves https://github.com/DarkPlacesEngine/darkplaces/issues/82

Makes monster interpolation always apply to engine-networked entities with the FL_MONSTER flag.
dpdefs/progsdefs.qc
server.h
sv_send.c