Added optional CSQC function CSQC_Event_Sound with the following parameters : float entitynum, float channel, string soundname, float volume, float attenuation, vector position . This function, if provided, is called whenever a sound packet arrives from the server. If the function returns true, the sound call is skipped in the engine, otherwise it is played as normal. Function intention is to provide additional feedback on sound events (without touching the packet stream).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7565
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