]> git.rm.cloudns.org Git - xonotic/netradiant.git/commit
* improved quake2 support by added a quake2 boolean to the CGameDescription class...
authormattn <mattn@8a3a26a2-13c4-0310-b231-cf6edde360e5>
Tue, 4 Mar 2008 17:33:05 +0000 (17:33 +0000)
committermattn <mattn@8a3a26a2-13c4-0310-b231-cf6edde360e5>
Tue, 4 Mar 2008 17:33:05 +0000 (17:33 +0000)
commit240b8760f549bbded93f6fe2a9b9f90927e37047
tree07a28c9673d6585c58c135398c690d581e8f5d15
parentd918e9ecaf783f23e9f5023a1a9616369da30072
* improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game
* added support for relative md2 skin paths
* fixed wrong _pico_printf call

git-svn-id: https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/branches/ZeroRadiant@203 8a3a26a2-13c4-0310-b231-cf6edde360e5
libs/picomodel/pm_md2.c
radiant/preferences.cpp
radiant/preferences.h
radiant/surfaceplugin.cpp