]> git.rm.cloudns.org Git - voretournament/voretournament.git/commit
Fixing warpzones and teleporters for flying spectators will be harder than I thought...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 29 Jan 2012 11:48:01 +0000 (13:48 +0200)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 29 Jan 2012 11:48:01 +0000 (13:48 +0200)
commit2084186bdede38ca1c8a65dc0602db4b5064e276
treed677c74c4f1d3773f7f6776dc97f680bc1909d9a
parentc52c03d5245ba090e31c0d5b7da630940647292b
Fixing warpzones and teleporters for flying spectators will be harder than I thought. Prolly impossible, unless I also port some complex codes from Xonotic which I can't really look into soon. So far, if you depend on a teleporter or warpzone to navigate, flying spectators will be stuck in one area of the map.
docs/TODO.txt