2 Simple DirectMedia Layer
3 Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
22 #ifndef _SDL_messagebox_h
23 #define _SDL_messagebox_h
25 #include "SDL_stdinc.h"
26 #include "SDL_video.h" /* For SDL_Window */
28 #include "begin_code.h"
29 /* Set up for C function definitions, even when using C++ */
35 * \brief SDL_MessageBox flags. If supported will display warning icon, etc.
39 SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
40 SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
41 SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */
42 } SDL_MessageBoxFlags;
45 * \brief Flags for SDL_MessageBoxButtonData.
49 SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */
50 SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */
51 } SDL_MessageBoxButtonFlags;
54 * \brief Individual button data.
58 Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */
59 int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */
60 const char * text; /**< The UTF-8 button text */
61 } SDL_MessageBoxButtonData;
64 * \brief RGB value used in a message box color scheme
69 } SDL_MessageBoxColor;
73 SDL_MESSAGEBOX_COLOR_BACKGROUND,
74 SDL_MESSAGEBOX_COLOR_TEXT,
75 SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
76 SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
77 SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
78 SDL_MESSAGEBOX_COLOR_MAX
79 } SDL_MessageBoxColorType;
82 * \brief A set of colors to use for message box dialogs
86 SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX];
87 } SDL_MessageBoxColorScheme;
90 * \brief MessageBox structure containing title, text, window, etc.
94 Uint32 flags; /**< ::SDL_MessageBoxFlags */
95 SDL_Window *window; /**< Parent window, can be NULL */
96 const char *title; /**< UTF-8 title */
97 const char *message; /**< UTF-8 message text */
100 const SDL_MessageBoxButtonData *buttons;
102 const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */
103 } SDL_MessageBoxData;
106 * \brief Create a modal message box.
108 * \param messageboxdata The SDL_MessageBoxData structure with title, text, etc.
109 * \param buttonid The pointer to which user id of hit button should be copied.
111 * \return -1 on error, otherwise 0 and buttonid contains user id of button
112 * hit or -1 if dialog was closed.
114 * \note This function should be called on the thread that created the parent
115 * window, or on the main thread if the messagebox has no parent. It will
116 * block execution of that thread until the user clicks a button or
117 * closes the messagebox.
119 extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
122 * \brief Create a simple modal message box
124 * \param flags ::SDL_MessageBoxFlags
125 * \param title UTF-8 title text
126 * \param message UTF-8 message text
127 * \param window The parent window, or NULL for no parent
129 * \return 0 on success, -1 on error
131 * \sa SDL_ShowMessageBox
133 extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
136 /* Ends C function definitions when using C++ */
140 #include "close_code.h"
142 #endif /* _SDL_messagebox_h */
144 /* vi: set ts=4 sw=4 expandtab: */