2 Simple DirectMedia Layer
3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
23 * \file SDL_opengles.h
25 * This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
29 #include <OpenGLES/ES2/gl.h>
30 #include <OpenGLES/ES2/glext.h>
32 #include <GLES2/gl2.h>
33 #include <GLES2/gl2ext.h>
38 /* OpenGL ES2 headers for Visual Studio */
40 #ifndef __khrplatform_h_
41 #define __khrplatform_h_
44 ** Copyright (c) 2008-2009 The Khronos Group Inc.
46 ** Permission is hereby granted, free of charge, to any person obtaining a
47 ** copy of this software and/or associated documentation files (the
48 ** "Materials"), to deal in the Materials without restriction, including
49 ** without limitation the rights to use, copy, modify, merge, publish,
50 ** distribute, sublicense, and/or sell copies of the Materials, and to
51 ** permit persons to whom the Materials are furnished to do so, subject to
52 ** the following conditions:
54 ** The above copyright notice and this permission notice shall be included
55 ** in all copies or substantial portions of the Materials.
57 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
58 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
59 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
60 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
61 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
62 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
63 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
66 /* Khronos platform-specific types and definitions.
68 * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
70 * Adopters may modify this file to suit their platform. Adopters are
71 * encouraged to submit platform specific modifications to the Khronos
72 * group so that they can be included in future versions of this file.
73 * Please submit changes by sending them to the public Khronos Bugzilla
74 * (http://khronos.org/bugzilla) by filing a bug against product
75 * "Khronos (general)" component "Registry".
77 * A predefined template which fills in some of the bug fields can be
78 * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
79 * must create a Bugzilla login first.
82 * See the Implementer's Guidelines for information about where this file
83 * should be located on your system and for more details of its use:
84 * http://www.khronos.org/registry/implementers_guide.pdf
86 * This file should be included as
87 * #include <KHR/khrplatform.h>
88 * by Khronos client API header files that use its types and defines.
90 * The types in khrplatform.h should only be used to define API-specific types.
92 * Types defined in khrplatform.h:
93 * khronos_int8_t signed 8 bit
94 * khronos_uint8_t unsigned 8 bit
95 * khronos_int16_t signed 16 bit
96 * khronos_uint16_t unsigned 16 bit
97 * khronos_int32_t signed 32 bit
98 * khronos_uint32_t unsigned 32 bit
99 * khronos_int64_t signed 64 bit
100 * khronos_uint64_t unsigned 64 bit
101 * khronos_intptr_t signed same number of bits as a pointer
102 * khronos_uintptr_t unsigned same number of bits as a pointer
103 * khronos_ssize_t signed size
104 * khronos_usize_t unsigned size
105 * khronos_float_t signed 32 bit floating point
106 * khronos_time_ns_t unsigned 64 bit time in nanoseconds
107 * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
109 * khronos_stime_nanoseconds_t signed time interval in nanoseconds
110 * khronos_boolean_enum_t enumerated boolean type. This should
111 * only be used as a base type when a client API's boolean type is
112 * an enum. Client APIs which use an integer or other type for
113 * booleans cannot use this as the base type for their boolean.
115 * Tokens defined in khrplatform.h:
117 * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
119 * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
120 * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
122 * Calling convention macros defined in this file:
125 * KHRONOS_APIATTRIBUTES
127 * These may be used in function prototypes as:
129 * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
131 * int arg2) KHRONOS_APIATTRIBUTES;
134 /*-------------------------------------------------------------------------
135 * Definition of KHRONOS_APICALL
136 *-------------------------------------------------------------------------
137 * This precedes the return type of the function in the function prototype.
139 #if defined(_WIN32) && !defined(__SCITECH_SNAP__)
140 # define KHRONOS_APICALL __declspec(dllimport)
141 #elif defined (__SYMBIAN32__)
142 # define KHRONOS_APICALL IMPORT_C
144 # define KHRONOS_APICALL
147 /*-------------------------------------------------------------------------
148 * Definition of KHRONOS_APIENTRY
149 *-------------------------------------------------------------------------
150 * This follows the return type of the function and precedes the function
151 * name in the function prototype.
153 #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
154 /* Win32 but not WinCE */
155 # define KHRONOS_APIENTRY __stdcall
157 # define KHRONOS_APIENTRY
160 /*-------------------------------------------------------------------------
161 * Definition of KHRONOS_APIATTRIBUTES
162 *-------------------------------------------------------------------------
163 * This follows the closing parenthesis of the function prototype arguments.
165 #if defined (__ARMCC_2__)
166 #define KHRONOS_APIATTRIBUTES __softfp
168 #define KHRONOS_APIATTRIBUTES
171 /*-------------------------------------------------------------------------
172 * basic type definitions
173 *-----------------------------------------------------------------------*/
174 #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
181 typedef int32_t khronos_int32_t;
182 typedef uint32_t khronos_uint32_t;
183 typedef int64_t khronos_int64_t;
184 typedef uint64_t khronos_uint64_t;
185 #define KHRONOS_SUPPORT_INT64 1
186 #define KHRONOS_SUPPORT_FLOAT 1
188 #elif defined(__VMS ) || defined(__sgi)
193 #include <inttypes.h>
194 typedef int32_t khronos_int32_t;
195 typedef uint32_t khronos_uint32_t;
196 typedef int64_t khronos_int64_t;
197 typedef uint64_t khronos_uint64_t;
198 #define KHRONOS_SUPPORT_INT64 1
199 #define KHRONOS_SUPPORT_FLOAT 1
201 #elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
206 typedef __int32 khronos_int32_t;
207 typedef unsigned __int32 khronos_uint32_t;
208 typedef __int64 khronos_int64_t;
209 typedef unsigned __int64 khronos_uint64_t;
210 #define KHRONOS_SUPPORT_INT64 1
211 #define KHRONOS_SUPPORT_FLOAT 1
213 #elif defined(__sun__) || defined(__digital__)
218 typedef int khronos_int32_t;
219 typedef unsigned int khronos_uint32_t;
220 #if defined(__arch64__) || defined(_LP64)
221 typedef long int khronos_int64_t;
222 typedef unsigned long int khronos_uint64_t;
224 typedef long long int khronos_int64_t;
225 typedef unsigned long long int khronos_uint64_t;
226 #endif /* __arch64__ */
227 #define KHRONOS_SUPPORT_INT64 1
228 #define KHRONOS_SUPPORT_FLOAT 1
233 * Hypothetical platform with no float or int64 support
235 typedef int khronos_int32_t;
236 typedef unsigned int khronos_uint32_t;
237 #define KHRONOS_SUPPORT_INT64 0
238 #define KHRONOS_SUPPORT_FLOAT 0
246 typedef int32_t khronos_int32_t;
247 typedef uint32_t khronos_uint32_t;
248 typedef int64_t khronos_int64_t;
249 typedef uint64_t khronos_uint64_t;
250 #define KHRONOS_SUPPORT_INT64 1
251 #define KHRONOS_SUPPORT_FLOAT 1
257 * Types that are (so far) the same on all platforms
259 typedef signed char khronos_int8_t;
260 typedef unsigned char khronos_uint8_t;
261 typedef signed short int khronos_int16_t;
262 typedef unsigned short int khronos_uint16_t;
265 * Types that differ between LLP64 and LP64 architectures - in LLP64,
266 * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
267 * to be the only LLP64 architecture in current use.
270 typedef signed long long int khronos_intptr_t;
271 typedef unsigned long long int khronos_uintptr_t;
272 typedef signed long long int khronos_ssize_t;
273 typedef unsigned long long int khronos_usize_t;
275 typedef signed long int khronos_intptr_t;
276 typedef unsigned long int khronos_uintptr_t;
277 typedef signed long int khronos_ssize_t;
278 typedef unsigned long int khronos_usize_t;
281 #if KHRONOS_SUPPORT_FLOAT
285 typedef float khronos_float_t;
288 #if KHRONOS_SUPPORT_INT64
291 * These types can be used to represent a time interval in nanoseconds or
292 * an absolute Unadjusted System Time. Unadjusted System Time is the number
293 * of nanoseconds since some arbitrary system event (e.g. since the last
294 * time the system booted). The Unadjusted System Time is an unsigned
295 * 64 bit value that wraps back to 0 every 584 years. Time intervals
296 * may be either signed or unsigned.
298 typedef khronos_uint64_t khronos_utime_nanoseconds_t;
299 typedef khronos_int64_t khronos_stime_nanoseconds_t;
303 * Dummy value used to pad enum types to 32 bits.
305 #ifndef KHRONOS_MAX_ENUM
306 #define KHRONOS_MAX_ENUM 0x7FFFFFFF
310 * Enumerated boolean type
312 * Values other than zero should be considered to be true. Therefore
313 * comparisons should not be made against KHRONOS_TRUE.
318 KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
319 } khronos_boolean_enum_t;
321 #endif /* __khrplatform_h_ */
324 #ifndef __gl2platform_h_
325 #define __gl2platform_h_
327 /* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
330 * This document is licensed under the SGI Free Software B License Version
331 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
334 /* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
336 * Adopters may modify khrplatform.h and this file to suit their platform.
337 * You are encouraged to submit all modifications to the Khronos group so that
338 * they can be included in future versions of this file. Please submit changes
339 * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
340 * by filing a bug against product "OpenGL-ES" component "Registry".
343 /*#include <KHR/khrplatform.h>*/
346 #define GL_APICALL KHRONOS_APICALL
350 #define GL_APIENTRY KHRONOS_APIENTRY
353 #endif /* __gl2platform_h_ */
358 /* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
360 /*#include <GLES2/gl2platform.h>*/
367 * This document is licensed under the SGI Free Software B License Version
368 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
371 /*-------------------------------------------------------------------------
372 * Data type definitions
373 *-----------------------------------------------------------------------*/
377 typedef unsigned int GLenum;
378 typedef unsigned char GLboolean;
379 typedef unsigned int GLbitfield;
380 typedef khronos_int8_t GLbyte;
381 typedef short GLshort;
384 typedef khronos_uint8_t GLubyte;
385 typedef unsigned short GLushort;
386 typedef unsigned int GLuint;
387 typedef khronos_float_t GLfloat;
388 typedef khronos_float_t GLclampf;
389 typedef khronos_int32_t GLfixed;
391 /* GL types for handling large vertex buffer objects */
392 typedef khronos_intptr_t GLintptr;
393 typedef khronos_ssize_t GLsizeiptr;
395 /* OpenGL ES core versions */
396 #define GL_ES_VERSION_2_0 1
398 /* ClearBufferMask */
399 #define GL_DEPTH_BUFFER_BIT 0x00000100
400 #define GL_STENCIL_BUFFER_BIT 0x00000400
401 #define GL_COLOR_BUFFER_BIT 0x00004000
408 #define GL_POINTS 0x0000
409 #define GL_LINES 0x0001
410 #define GL_LINE_LOOP 0x0002
411 #define GL_LINE_STRIP 0x0003
412 #define GL_TRIANGLES 0x0004
413 #define GL_TRIANGLE_STRIP 0x0005
414 #define GL_TRIANGLE_FAN 0x0006
416 /* AlphaFunction (not supported in ES20) */
426 /* BlendingFactorDest */
429 #define GL_SRC_COLOR 0x0300
430 #define GL_ONE_MINUS_SRC_COLOR 0x0301
431 #define GL_SRC_ALPHA 0x0302
432 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
433 #define GL_DST_ALPHA 0x0304
434 #define GL_ONE_MINUS_DST_ALPHA 0x0305
436 /* BlendingFactorSrc */
439 #define GL_DST_COLOR 0x0306
440 #define GL_ONE_MINUS_DST_COLOR 0x0307
441 #define GL_SRC_ALPHA_SATURATE 0x0308
443 /* GL_ONE_MINUS_SRC_ALPHA */
445 /* GL_ONE_MINUS_DST_ALPHA */
447 /* BlendEquationSeparate */
448 #define GL_FUNC_ADD 0x8006
449 #define GL_BLEND_EQUATION 0x8009
450 #define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
451 #define GL_BLEND_EQUATION_ALPHA 0x883D
454 #define GL_FUNC_SUBTRACT 0x800A
455 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
457 /* Separate Blend Functions */
458 #define GL_BLEND_DST_RGB 0x80C8
459 #define GL_BLEND_SRC_RGB 0x80C9
460 #define GL_BLEND_DST_ALPHA 0x80CA
461 #define GL_BLEND_SRC_ALPHA 0x80CB
462 #define GL_CONSTANT_COLOR 0x8001
463 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
464 #define GL_CONSTANT_ALPHA 0x8003
465 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
466 #define GL_BLEND_COLOR 0x8005
469 #define GL_ARRAY_BUFFER 0x8892
470 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
471 #define GL_ARRAY_BUFFER_BINDING 0x8894
472 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
474 #define GL_STREAM_DRAW 0x88E0
475 #define GL_STATIC_DRAW 0x88E4
476 #define GL_DYNAMIC_DRAW 0x88E8
478 #define GL_BUFFER_SIZE 0x8764
479 #define GL_BUFFER_USAGE 0x8765
481 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
484 #define GL_FRONT 0x0404
485 #define GL_BACK 0x0405
486 #define GL_FRONT_AND_BACK 0x0408
499 #define GL_TEXTURE_2D 0x0DE1
500 #define GL_CULL_FACE 0x0B44
501 #define GL_BLEND 0x0BE2
502 #define GL_DITHER 0x0BD0
503 #define GL_STENCIL_TEST 0x0B90
504 #define GL_DEPTH_TEST 0x0B71
505 #define GL_SCISSOR_TEST 0x0C11
506 #define GL_POLYGON_OFFSET_FILL 0x8037
507 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
508 #define GL_SAMPLE_COVERAGE 0x80A0
511 #define GL_NO_ERROR 0
512 #define GL_INVALID_ENUM 0x0500
513 #define GL_INVALID_VALUE 0x0501
514 #define GL_INVALID_OPERATION 0x0502
515 #define GL_OUT_OF_MEMORY 0x0505
517 /* FrontFaceDirection */
519 #define GL_CCW 0x0901
522 #define GL_LINE_WIDTH 0x0B21
523 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
524 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
525 #define GL_CULL_FACE_MODE 0x0B45
526 #define GL_FRONT_FACE 0x0B46
527 #define GL_DEPTH_RANGE 0x0B70
528 #define GL_DEPTH_WRITEMASK 0x0B72
529 #define GL_DEPTH_CLEAR_VALUE 0x0B73
530 #define GL_DEPTH_FUNC 0x0B74
531 #define GL_STENCIL_CLEAR_VALUE 0x0B91
532 #define GL_STENCIL_FUNC 0x0B92
533 #define GL_STENCIL_FAIL 0x0B94
534 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
535 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
536 #define GL_STENCIL_REF 0x0B97
537 #define GL_STENCIL_VALUE_MASK 0x0B93
538 #define GL_STENCIL_WRITEMASK 0x0B98
539 #define GL_STENCIL_BACK_FUNC 0x8800
540 #define GL_STENCIL_BACK_FAIL 0x8801
541 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
542 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
543 #define GL_STENCIL_BACK_REF 0x8CA3
544 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
545 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
546 #define GL_VIEWPORT 0x0BA2
547 #define GL_SCISSOR_BOX 0x0C10
548 /* GL_SCISSOR_TEST */
549 #define GL_COLOR_CLEAR_VALUE 0x0C22
550 #define GL_COLOR_WRITEMASK 0x0C23
551 #define GL_UNPACK_ALIGNMENT 0x0CF5
552 #define GL_PACK_ALIGNMENT 0x0D05
553 #define GL_MAX_TEXTURE_SIZE 0x0D33
554 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
555 #define GL_SUBPIXEL_BITS 0x0D50
556 #define GL_RED_BITS 0x0D52
557 #define GL_GREEN_BITS 0x0D53
558 #define GL_BLUE_BITS 0x0D54
559 #define GL_ALPHA_BITS 0x0D55
560 #define GL_DEPTH_BITS 0x0D56
561 #define GL_STENCIL_BITS 0x0D57
562 #define GL_POLYGON_OFFSET_UNITS 0x2A00
563 /* GL_POLYGON_OFFSET_FILL */
564 #define GL_POLYGON_OFFSET_FACTOR 0x8038
565 #define GL_TEXTURE_BINDING_2D 0x8069
566 #define GL_SAMPLE_BUFFERS 0x80A8
567 #define GL_SAMPLES 0x80A9
568 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
569 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
571 /* GetTextureParameter */
572 /* GL_TEXTURE_MAG_FILTER */
573 /* GL_TEXTURE_MIN_FILTER */
574 /* GL_TEXTURE_WRAP_S */
575 /* GL_TEXTURE_WRAP_T */
577 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
578 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
581 #define GL_DONT_CARE 0x1100
582 #define GL_FASTEST 0x1101
583 #define GL_NICEST 0x1102
586 #define GL_GENERATE_MIPMAP_HINT 0x8192
589 #define GL_BYTE 0x1400
590 #define GL_UNSIGNED_BYTE 0x1401
591 #define GL_SHORT 0x1402
592 #define GL_UNSIGNED_SHORT 0x1403
593 #define GL_INT 0x1404
594 #define GL_UNSIGNED_INT 0x1405
595 #define GL_FLOAT 0x1406
596 #define GL_FIXED 0x140C
599 #define GL_DEPTH_COMPONENT 0x1902
600 #define GL_ALPHA 0x1906
601 #define GL_RGB 0x1907
602 #define GL_RGBA 0x1908
603 #define GL_LUMINANCE 0x1909
604 #define GL_LUMINANCE_ALPHA 0x190A
607 /* GL_UNSIGNED_BYTE */
608 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
609 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
610 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
613 #define GL_FRAGMENT_SHADER 0x8B30
614 #define GL_VERTEX_SHADER 0x8B31
615 #define GL_MAX_VERTEX_ATTRIBS 0x8869
616 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
617 #define GL_MAX_VARYING_VECTORS 0x8DFC
618 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
619 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
620 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
621 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
622 #define GL_SHADER_TYPE 0x8B4F
623 #define GL_DELETE_STATUS 0x8B80
624 #define GL_LINK_STATUS 0x8B82
625 #define GL_VALIDATE_STATUS 0x8B83
626 #define GL_ATTACHED_SHADERS 0x8B85
627 #define GL_ACTIVE_UNIFORMS 0x8B86
628 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
629 #define GL_ACTIVE_ATTRIBUTES 0x8B89
630 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
631 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
632 #define GL_CURRENT_PROGRAM 0x8B8D
634 /* StencilFunction */
635 #define GL_NEVER 0x0200
636 #define GL_LESS 0x0201
637 #define GL_EQUAL 0x0202
638 #define GL_LEQUAL 0x0203
639 #define GL_GREATER 0x0204
640 #define GL_NOTEQUAL 0x0205
641 #define GL_GEQUAL 0x0206
642 #define GL_ALWAYS 0x0207
646 #define GL_KEEP 0x1E00
647 #define GL_REPLACE 0x1E01
648 #define GL_INCR 0x1E02
649 #define GL_DECR 0x1E03
650 #define GL_INVERT 0x150A
651 #define GL_INCR_WRAP 0x8507
652 #define GL_DECR_WRAP 0x8508
655 #define GL_VENDOR 0x1F00
656 #define GL_RENDERER 0x1F01
657 #define GL_VERSION 0x1F02
658 #define GL_EXTENSIONS 0x1F03
660 /* TextureMagFilter */
661 #define GL_NEAREST 0x2600
662 #define GL_LINEAR 0x2601
664 /* TextureMinFilter */
667 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
668 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
669 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
670 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
672 /* TextureParameterName */
673 #define GL_TEXTURE_MAG_FILTER 0x2800
674 #define GL_TEXTURE_MIN_FILTER 0x2801
675 #define GL_TEXTURE_WRAP_S 0x2802
676 #define GL_TEXTURE_WRAP_T 0x2803
680 #define GL_TEXTURE 0x1702
682 #define GL_TEXTURE_CUBE_MAP 0x8513
683 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
684 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
685 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
686 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
687 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
688 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
689 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
690 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
693 #define GL_TEXTURE0 0x84C0
694 #define GL_TEXTURE1 0x84C1
695 #define GL_TEXTURE2 0x84C2
696 #define GL_TEXTURE3 0x84C3
697 #define GL_TEXTURE4 0x84C4
698 #define GL_TEXTURE5 0x84C5
699 #define GL_TEXTURE6 0x84C6
700 #define GL_TEXTURE7 0x84C7
701 #define GL_TEXTURE8 0x84C8
702 #define GL_TEXTURE9 0x84C9
703 #define GL_TEXTURE10 0x84CA
704 #define GL_TEXTURE11 0x84CB
705 #define GL_TEXTURE12 0x84CC
706 #define GL_TEXTURE13 0x84CD
707 #define GL_TEXTURE14 0x84CE
708 #define GL_TEXTURE15 0x84CF
709 #define GL_TEXTURE16 0x84D0
710 #define GL_TEXTURE17 0x84D1
711 #define GL_TEXTURE18 0x84D2
712 #define GL_TEXTURE19 0x84D3
713 #define GL_TEXTURE20 0x84D4
714 #define GL_TEXTURE21 0x84D5
715 #define GL_TEXTURE22 0x84D6
716 #define GL_TEXTURE23 0x84D7
717 #define GL_TEXTURE24 0x84D8
718 #define GL_TEXTURE25 0x84D9
719 #define GL_TEXTURE26 0x84DA
720 #define GL_TEXTURE27 0x84DB
721 #define GL_TEXTURE28 0x84DC
722 #define GL_TEXTURE29 0x84DD
723 #define GL_TEXTURE30 0x84DE
724 #define GL_TEXTURE31 0x84DF
725 #define GL_ACTIVE_TEXTURE 0x84E0
727 /* TextureWrapMode */
728 #define GL_REPEAT 0x2901
729 #define GL_CLAMP_TO_EDGE 0x812F
730 #define GL_MIRRORED_REPEAT 0x8370
733 #define GL_FLOAT_VEC2 0x8B50
734 #define GL_FLOAT_VEC3 0x8B51
735 #define GL_FLOAT_VEC4 0x8B52
736 #define GL_INT_VEC2 0x8B53
737 #define GL_INT_VEC3 0x8B54
738 #define GL_INT_VEC4 0x8B55
739 #define GL_BOOL 0x8B56
740 #define GL_BOOL_VEC2 0x8B57
741 #define GL_BOOL_VEC3 0x8B58
742 #define GL_BOOL_VEC4 0x8B59
743 #define GL_FLOAT_MAT2 0x8B5A
744 #define GL_FLOAT_MAT3 0x8B5B
745 #define GL_FLOAT_MAT4 0x8B5C
746 #define GL_SAMPLER_2D 0x8B5E
747 #define GL_SAMPLER_CUBE 0x8B60
750 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
751 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
752 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
753 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
754 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
755 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
756 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
759 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
760 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
763 #define GL_COMPILE_STATUS 0x8B81
764 #define GL_INFO_LOG_LENGTH 0x8B84
765 #define GL_SHADER_SOURCE_LENGTH 0x8B88
766 #define GL_SHADER_COMPILER 0x8DFA
769 #define GL_SHADER_BINARY_FORMATS 0x8DF8
770 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
772 /* Shader Precision-Specified Types */
773 #define GL_LOW_FLOAT 0x8DF0
774 #define GL_MEDIUM_FLOAT 0x8DF1
775 #define GL_HIGH_FLOAT 0x8DF2
776 #define GL_LOW_INT 0x8DF3
777 #define GL_MEDIUM_INT 0x8DF4
778 #define GL_HIGH_INT 0x8DF5
780 /* Framebuffer Object. */
781 #define GL_FRAMEBUFFER 0x8D40
782 #define GL_RENDERBUFFER 0x8D41
784 #define GL_RGBA4 0x8056
785 #define GL_RGB5_A1 0x8057
786 #define GL_RGB565 0x8D62
787 #define GL_DEPTH_COMPONENT16 0x81A5
788 #define GL_STENCIL_INDEX8 0x8D48
790 #define GL_RENDERBUFFER_WIDTH 0x8D42
791 #define GL_RENDERBUFFER_HEIGHT 0x8D43
792 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
793 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
794 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
795 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
796 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
797 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
798 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
800 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
801 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
802 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
803 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
805 #define GL_COLOR_ATTACHMENT0 0x8CE0
806 #define GL_DEPTH_ATTACHMENT 0x8D00
807 #define GL_STENCIL_ATTACHMENT 0x8D20
811 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
812 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
813 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
814 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
815 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
817 #define GL_FRAMEBUFFER_BINDING 0x8CA6
818 #define GL_RENDERBUFFER_BINDING 0x8CA7
819 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
821 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
823 /*-------------------------------------------------------------------------
825 *-----------------------------------------------------------------------*/
827 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
828 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
829 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
830 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
831 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
832 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
833 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
834 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
835 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
836 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
837 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
838 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
839 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
840 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
841 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
842 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
843 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
844 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
845 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
846 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
847 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
848 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
849 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
850 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
851 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
852 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
853 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
854 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
855 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
856 GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
857 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
858 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
859 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
860 GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
861 GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
862 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
863 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
864 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
865 GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
866 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
867 GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
868 GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
869 GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
870 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
871 GL_APICALL void GL_APIENTRY glFinish (void);
872 GL_APICALL void GL_APIENTRY glFlush (void);
873 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
874 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
875 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
876 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
877 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
878 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
879 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
880 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
881 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
882 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
883 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
884 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
885 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
886 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
887 GL_APICALL GLenum GL_APIENTRY glGetError (void);
888 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
889 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
890 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
891 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
892 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
893 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
894 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
895 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
896 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
897 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
898 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
899 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
900 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
901 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
902 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
903 GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
904 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
905 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
906 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
907 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
908 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
909 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
910 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
911 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
912 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
913 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
914 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
915 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
916 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
917 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
918 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
919 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
920 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
921 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
922 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
923 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
924 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
925 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
926 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
927 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
928 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
929 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
930 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
931 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
932 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
933 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
934 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
935 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
936 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
937 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
938 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
939 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
940 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
941 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
942 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
943 GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
944 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
945 GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
946 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
947 GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
948 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
949 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
950 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
951 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
952 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
953 GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
954 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
955 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
956 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
957 GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
958 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
959 GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
960 GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
961 GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
962 GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
963 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
964 GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
965 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
966 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
967 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
968 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
974 #endif /* __gl2_h_ */
980 /* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */
987 * This document is licensed under the SGI Free Software B License Version
988 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
992 # define GL_APIENTRYP GL_APIENTRY*
995 /*------------------------------------------------------------------------*
996 * OES extension tokens
997 *------------------------------------------------------------------------*/
999 /* GL_OES_compressed_ETC1_RGB8_texture */
1000 #ifndef GL_OES_compressed_ETC1_RGB8_texture
1001 #define GL_ETC1_RGB8_OES 0x8D64
1004 /* GL_OES_compressed_paletted_texture */
1005 #ifndef GL_OES_compressed_paletted_texture
1006 #define GL_PALETTE4_RGB8_OES 0x8B90
1007 #define GL_PALETTE4_RGBA8_OES 0x8B91
1008 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
1009 #define GL_PALETTE4_RGBA4_OES 0x8B93
1010 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
1011 #define GL_PALETTE8_RGB8_OES 0x8B95
1012 #define GL_PALETTE8_RGBA8_OES 0x8B96
1013 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
1014 #define GL_PALETTE8_RGBA4_OES 0x8B98
1015 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
1018 /* GL_OES_depth24 */
1019 #ifndef GL_OES_depth24
1020 #define GL_DEPTH_COMPONENT24_OES 0x81A6
1023 /* GL_OES_depth32 */
1024 #ifndef GL_OES_depth32
1025 #define GL_DEPTH_COMPONENT32_OES 0x81A7
1028 /* GL_OES_depth_texture */
1029 /* No new tokens introduced by this extension. */
1031 /* GL_OES_EGL_image */
1032 #ifndef GL_OES_EGL_image
1033 typedef void* GLeglImageOES;
1036 /* GL_OES_EGL_image_external */
1037 #ifndef GL_OES_EGL_image_external
1038 /* GLeglImageOES defined in GL_OES_EGL_image already. */
1039 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
1040 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
1041 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
1042 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
1045 /* GL_OES_element_index_uint */
1046 #ifndef GL_OES_element_index_uint
1047 #define GL_UNSIGNED_INT 0x1405
1050 /* GL_OES_get_program_binary */
1051 #ifndef GL_OES_get_program_binary
1052 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
1053 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
1054 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
1057 /* GL_OES_mapbuffer */
1058 #ifndef GL_OES_mapbuffer
1059 #define GL_WRITE_ONLY_OES 0x88B9
1060 #define GL_BUFFER_ACCESS_OES 0x88BB
1061 #define GL_BUFFER_MAPPED_OES 0x88BC
1062 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
1065 /* GL_OES_packed_depth_stencil */
1066 #ifndef GL_OES_packed_depth_stencil
1067 #define GL_DEPTH_STENCIL_OES 0x84F9
1068 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
1069 #define GL_DEPTH24_STENCIL8_OES 0x88F0
1072 /* GL_OES_required_internalformat */
1073 #ifndef GL_OES_required_internalformat
1074 #define GL_ALPHA8_OES 0x803C
1075 #define GL_DEPTH_COMPONENT16_OES 0x81A5
1076 /* reuse GL_DEPTH_COMPONENT24_OES */
1077 /* reuse GL_DEPTH24_STENCIL8_OES */
1078 /* reuse GL_DEPTH_COMPONENT32_OES */
1079 #define GL_LUMINANCE4_ALPHA4_OES 0x8043
1080 #define GL_LUMINANCE8_ALPHA8_OES 0x8045
1081 #define GL_LUMINANCE8_OES 0x8040
1082 #define GL_RGBA4_OES 0x8056
1083 #define GL_RGB5_A1_OES 0x8057
1084 #define GL_RGB565_OES 0x8D62
1085 /* reuse GL_RGB8_OES */
1086 /* reuse GL_RGBA8_OES */
1087 /* reuse GL_RGB10_EXT */
1088 /* reuse GL_RGB10_A2_EXT */
1091 /* GL_OES_rgb8_rgba8 */
1092 #ifndef GL_OES_rgb8_rgba8
1093 #define GL_RGB8_OES 0x8051
1094 #define GL_RGBA8_OES 0x8058
1097 /* GL_OES_standard_derivatives */
1098 #ifndef GL_OES_standard_derivatives
1099 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
1102 /* GL_OES_stencil1 */
1103 #ifndef GL_OES_stencil1
1104 #define GL_STENCIL_INDEX1_OES 0x8D46
1107 /* GL_OES_stencil4 */
1108 #ifndef GL_OES_stencil4
1109 #define GL_STENCIL_INDEX4_OES 0x8D47
1112 #ifndef GL_OES_surfaceless_context
1113 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
1116 /* GL_OES_texture_3D */
1117 #ifndef GL_OES_texture_3D
1118 #define GL_TEXTURE_WRAP_R_OES 0x8072
1119 #define GL_TEXTURE_3D_OES 0x806F
1120 #define GL_TEXTURE_BINDING_3D_OES 0x806A
1121 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
1122 #define GL_SAMPLER_3D_OES 0x8B5F
1123 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
1126 /* GL_OES_texture_float */
1127 /* No new tokens introduced by this extension. */
1129 /* GL_OES_texture_float_linear */
1130 /* No new tokens introduced by this extension. */
1132 /* GL_OES_texture_half_float */
1133 #ifndef GL_OES_texture_half_float
1134 #define GL_HALF_FLOAT_OES 0x8D61
1137 /* GL_OES_texture_half_float_linear */
1138 /* No new tokens introduced by this extension. */
1140 /* GL_OES_texture_npot */
1141 /* No new tokens introduced by this extension. */
1143 /* GL_OES_vertex_array_object */
1144 #ifndef GL_OES_vertex_array_object
1145 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
1148 /* GL_OES_vertex_half_float */
1149 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
1151 /* GL_OES_vertex_type_10_10_10_2 */
1152 #ifndef GL_OES_vertex_type_10_10_10_2
1153 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
1154 #define GL_INT_10_10_10_2_OES 0x8DF7
1157 /*------------------------------------------------------------------------*
1158 * KHR extension tokens
1159 *------------------------------------------------------------------------*/
1161 #ifndef GL_KHR_debug
1162 typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
1163 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
1164 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
1165 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
1166 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
1167 #define GL_DEBUG_SOURCE_API 0x8246
1168 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
1169 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
1170 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
1171 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
1172 #define GL_DEBUG_SOURCE_OTHER 0x824B
1173 #define GL_DEBUG_TYPE_ERROR 0x824C
1174 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
1175 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
1176 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
1177 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
1178 #define GL_DEBUG_TYPE_OTHER 0x8251
1179 #define GL_DEBUG_TYPE_MARKER 0x8268
1180 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
1181 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
1182 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
1183 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
1184 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
1185 #define GL_BUFFER 0x82E0
1186 #define GL_SHADER 0x82E1
1187 #define GL_PROGRAM 0x82E2
1188 #define GL_QUERY 0x82E3
1189 /* PROGRAM_PIPELINE only in GL */
1190 #define GL_SAMPLER 0x82E6
1191 /* DISPLAY_LIST only in GL */
1192 #define GL_MAX_LABEL_LENGTH 0x82E8
1193 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
1194 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
1195 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
1196 #define GL_DEBUG_SEVERITY_HIGH 0x9146
1197 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
1198 #define GL_DEBUG_SEVERITY_LOW 0x9148
1199 #define GL_DEBUG_OUTPUT 0x92E0
1200 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
1201 #define GL_STACK_OVERFLOW 0x0503
1202 #define GL_STACK_UNDERFLOW 0x0504
1205 #ifndef GL_KHR_texture_compression_astc_ldr
1206 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
1207 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
1208 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
1209 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
1210 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
1211 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
1212 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
1213 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
1214 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
1215 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
1216 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
1217 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
1218 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
1219 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
1220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
1221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
1222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
1223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
1224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
1225 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
1226 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
1227 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
1228 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
1229 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
1230 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
1231 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
1232 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
1233 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
1236 /*------------------------------------------------------------------------*
1237 * AMD extension tokens
1238 *------------------------------------------------------------------------*/
1240 /* GL_AMD_compressed_3DC_texture */
1241 #ifndef GL_AMD_compressed_3DC_texture
1242 #define GL_3DC_X_AMD 0x87F9
1243 #define GL_3DC_XY_AMD 0x87FA
1246 /* GL_AMD_compressed_ATC_texture */
1247 #ifndef GL_AMD_compressed_ATC_texture
1248 #define GL_ATC_RGB_AMD 0x8C92
1249 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
1250 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
1253 /* GL_AMD_performance_monitor */
1254 #ifndef GL_AMD_performance_monitor
1255 #define GL_COUNTER_TYPE_AMD 0x8BC0
1256 #define GL_COUNTER_RANGE_AMD 0x8BC1
1257 #define GL_UNSIGNED_INT64_AMD 0x8BC2
1258 #define GL_PERCENTAGE_AMD 0x8BC3
1259 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
1260 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
1261 #define GL_PERFMON_RESULT_AMD 0x8BC6
1264 /* GL_AMD_program_binary_Z400 */
1265 #ifndef GL_AMD_program_binary_Z400
1266 #define GL_Z400_BINARY_AMD 0x8740
1269 /*------------------------------------------------------------------------*
1270 * ANGLE extension tokens
1271 *------------------------------------------------------------------------*/
1273 /* GL_ANGLE_framebuffer_blit */
1274 #ifndef GL_ANGLE_framebuffer_blit
1275 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
1276 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
1277 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
1278 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
1281 /* GL_ANGLE_framebuffer_multisample */
1282 #ifndef GL_ANGLE_framebuffer_multisample
1283 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
1284 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
1285 #define GL_MAX_SAMPLES_ANGLE 0x8D57
1288 /* GL_ANGLE_instanced_arrays */
1289 #ifndef GL_ANGLE_instanced_arrays
1290 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
1293 /* GL_ANGLE_pack_reverse_row_order */
1294 #ifndef GL_ANGLE_pack_reverse_row_order
1295 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
1298 /* GL_ANGLE_texture_compression_dxt3 */
1299 #ifndef GL_ANGLE_texture_compression_dxt3
1300 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
1303 /* GL_ANGLE_texture_compression_dxt5 */
1304 #ifndef GL_ANGLE_texture_compression_dxt5
1305 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
1308 /* GL_ANGLE_texture_usage */
1309 #ifndef GL_ANGLE_texture_usage
1310 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
1311 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
1314 /* GL_ANGLE_translated_shader_source */
1315 #ifndef GL_ANGLE_translated_shader_source
1316 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
1319 /*------------------------------------------------------------------------*
1320 * APPLE extension tokens
1321 *------------------------------------------------------------------------*/
1323 /* GL_APPLE_copy_texture_levels */
1324 /* No new tokens introduced by this extension. */
1326 /* GL_APPLE_framebuffer_multisample */
1327 #ifndef GL_APPLE_framebuffer_multisample
1328 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
1329 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
1330 #define GL_MAX_SAMPLES_APPLE 0x8D57
1331 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
1332 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
1333 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
1334 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
1337 /* GL_APPLE_rgb_422 */
1338 #ifndef GL_APPLE_rgb_422
1339 #define GL_RGB_422_APPLE 0x8A1F
1340 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
1341 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
1345 #ifndef GL_APPLE_sync
1348 /* These types are defined with reference to <inttypes.h>
1349 * in the Apple extension spec, but here we use the Khronos
1350 * portable types in khrplatform.h, and assume those types
1351 * are always defined.
1352 * If any other extensions using these types are defined,
1353 * the typedefs must move out of this block and be shared.
1355 typedef khronos_int64_t GLint64;
1356 typedef khronos_uint64_t GLuint64;
1357 typedef struct __GLsync *GLsync;
1360 #define GL_SYNC_OBJECT_APPLE 0x8A53
1361 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
1362 #define GL_OBJECT_TYPE_APPLE 0x9112
1363 #define GL_SYNC_CONDITION_APPLE 0x9113
1364 #define GL_SYNC_STATUS_APPLE 0x9114
1365 #define GL_SYNC_FLAGS_APPLE 0x9115
1366 #define GL_SYNC_FENCE_APPLE 0x9116
1367 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
1368 #define GL_UNSIGNALED_APPLE 0x9118
1369 #define GL_SIGNALED_APPLE 0x9119
1370 #define GL_ALREADY_SIGNALED_APPLE 0x911A
1371 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
1372 #define GL_CONDITION_SATISFIED_APPLE 0x911C
1373 #define GL_WAIT_FAILED_APPLE 0x911D
1374 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
1375 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
1378 /* GL_APPLE_texture_format_BGRA8888 */
1379 #ifndef GL_APPLE_texture_format_BGRA8888
1380 #define GL_BGRA_EXT 0x80E1
1383 /* GL_APPLE_texture_max_level */
1384 #ifndef GL_APPLE_texture_max_level
1385 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
1388 /*------------------------------------------------------------------------*
1389 * ARM extension tokens
1390 *------------------------------------------------------------------------*/
1392 /* GL_ARM_mali_program_binary */
1393 #ifndef GL_ARM_mali_program_binary
1394 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
1397 /* GL_ARM_mali_shader_binary */
1398 #ifndef GL_ARM_mali_shader_binary
1399 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
1403 /* No new tokens introduced by this extension. */
1405 /*------------------------------------------------------------------------*
1406 * EXT extension tokens
1407 *------------------------------------------------------------------------*/
1409 /* GL_EXT_blend_minmax */
1410 #ifndef GL_EXT_blend_minmax
1411 #define GL_MIN_EXT 0x8007
1412 #define GL_MAX_EXT 0x8008
1415 /* GL_EXT_color_buffer_half_float */
1416 #ifndef GL_EXT_color_buffer_half_float
1417 #define GL_RGBA16F_EXT 0x881A
1418 #define GL_RGB16F_EXT 0x881B
1419 #define GL_RG16F_EXT 0x822F
1420 #define GL_R16F_EXT 0x822D
1421 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1422 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
1425 /* GL_EXT_debug_label */
1426 #ifndef GL_EXT_debug_label
1427 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
1428 #define GL_PROGRAM_OBJECT_EXT 0x8B40
1429 #define GL_SHADER_OBJECT_EXT 0x8B48
1430 #define GL_BUFFER_OBJECT_EXT 0x9151
1431 #define GL_QUERY_OBJECT_EXT 0x9153
1432 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
1435 /* GL_EXT_debug_marker */
1436 /* No new tokens introduced by this extension. */
1438 /* GL_EXT_discard_framebuffer */
1439 #ifndef GL_EXT_discard_framebuffer
1440 #define GL_COLOR_EXT 0x1800
1441 #define GL_DEPTH_EXT 0x1801
1442 #define GL_STENCIL_EXT 0x1802
1445 /* GL_EXT_map_buffer_range */
1446 #ifndef GL_EXT_map_buffer_range
1447 #define GL_MAP_READ_BIT_EXT 0x0001
1448 #define GL_MAP_WRITE_BIT_EXT 0x0002
1449 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
1450 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
1451 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
1452 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
1455 /* GL_EXT_multisampled_render_to_texture */
1456 #ifndef GL_EXT_multisampled_render_to_texture
1457 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1458 /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
1459 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
1460 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1461 #define GL_MAX_SAMPLES_EXT 0x8D57
1464 /* GL_EXT_multiview_draw_buffers */
1465 #ifndef GL_EXT_multiview_draw_buffers
1466 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
1467 #define GL_MULTIVIEW_EXT 0x90F1
1468 #define GL_DRAW_BUFFER_EXT 0x0C01
1469 #define GL_READ_BUFFER_EXT 0x0C02
1470 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
1473 /* GL_EXT_multi_draw_arrays */
1474 /* No new tokens introduced by this extension. */
1476 /* GL_EXT_occlusion_query_boolean */
1477 #ifndef GL_EXT_occlusion_query_boolean
1478 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
1479 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1480 #define GL_CURRENT_QUERY_EXT 0x8865
1481 #define GL_QUERY_RESULT_EXT 0x8866
1482 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
1485 /* GL_EXT_read_format_bgra */
1486 #ifndef GL_EXT_read_format_bgra
1487 #define GL_BGRA_EXT 0x80E1
1488 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1489 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1492 /* GL_EXT_robustness */
1493 #ifndef GL_EXT_robustness
1494 /* reuse GL_NO_ERROR */
1495 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1496 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1497 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
1498 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
1499 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1500 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
1501 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
1504 /* GL_EXT_separate_shader_objects */
1505 #ifndef GL_EXT_separate_shader_objects
1506 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
1507 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1508 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
1509 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
1510 #define GL_ACTIVE_PROGRAM_EXT 0x8259
1511 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
1514 /* GL_EXT_shader_framebuffer_fetch */
1515 #ifndef GL_EXT_shader_framebuffer_fetch
1516 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1519 /* GL_EXT_shader_texture_lod */
1520 /* No new tokens introduced by this extension. */
1522 /* GL_EXT_shadow_samplers */
1523 #ifndef GL_EXT_shadow_samplers
1524 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
1525 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
1526 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
1527 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
1532 #define GL_SRGB_EXT 0x8C40
1533 #define GL_SRGB_ALPHA_EXT 0x8C42
1534 #define GL_SRGB8_ALPHA8_EXT 0x8C43
1535 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1538 /* GL_EXT_texture_compression_dxt1 */
1539 #ifndef GL_EXT_texture_compression_dxt1
1540 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
1541 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
1544 /* GL_EXT_texture_filter_anisotropic */
1545 #ifndef GL_EXT_texture_filter_anisotropic
1546 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
1547 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
1550 /* GL_EXT_texture_format_BGRA8888 */
1551 #ifndef GL_EXT_texture_format_BGRA8888
1552 #define GL_BGRA_EXT 0x80E1
1555 /* GL_EXT_texture_rg */
1556 #ifndef GL_EXT_texture_rg
1557 #define GL_RED_EXT 0x1903
1558 #define GL_RG_EXT 0x8227
1559 #define GL_R8_EXT 0x8229
1560 #define GL_RG8_EXT 0x822B
1563 /* GL_EXT_texture_storage */
1564 #ifndef GL_EXT_texture_storage
1565 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
1566 #define GL_ALPHA8_EXT 0x803C
1567 #define GL_LUMINANCE8_EXT 0x8040
1568 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
1569 #define GL_RGBA32F_EXT 0x8814
1570 #define GL_RGB32F_EXT 0x8815
1571 #define GL_ALPHA32F_EXT 0x8816
1572 #define GL_LUMINANCE32F_EXT 0x8818
1573 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
1574 /* reuse GL_RGBA16F_EXT */
1575 /* reuse GL_RGB16F_EXT */
1576 #define GL_ALPHA16F_EXT 0x881C
1577 #define GL_LUMINANCE16F_EXT 0x881E
1578 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
1579 #define GL_RGB10_A2_EXT 0x8059
1580 #define GL_RGB10_EXT 0x8052
1581 #define GL_BGRA8_EXT 0x93A1
1582 #define GL_R8_EXT 0x8229
1583 #define GL_RG8_EXT 0x822B
1584 #define GL_R32F_EXT 0x822E
1585 #define GL_RG32F_EXT 0x8230
1586 #define GL_R16F_EXT 0x822D
1587 #define GL_RG16F_EXT 0x822F
1590 /* GL_EXT_texture_type_2_10_10_10_REV */
1591 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1592 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
1595 /* GL_EXT_unpack_subimage */
1596 #ifndef GL_EXT_unpack_subimage
1597 #define GL_UNPACK_ROW_LENGTH 0x0CF2
1598 #define GL_UNPACK_SKIP_ROWS 0x0CF3
1599 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
1602 /*------------------------------------------------------------------------*
1603 * DMP extension tokens
1604 *------------------------------------------------------------------------*/
1606 /* GL_DMP_shader_binary */
1607 #ifndef GL_DMP_shader_binary
1608 #define GL_SHADER_BINARY_DMP 0x9250
1611 /*------------------------------------------------------------------------*
1612 * FJ extension tokens
1613 *------------------------------------------------------------------------*/
1615 /* GL_FJ_shader_binary_GCCSO */
1616 #ifndef GL_FJ_shader_binary_GCCSO
1617 #define GCCSO_SHADER_BINARY_FJ 0x9260
1620 /*------------------------------------------------------------------------*
1621 * IMG extension tokens
1622 *------------------------------------------------------------------------*/
1624 /* GL_IMG_program_binary */
1625 #ifndef GL_IMG_program_binary
1626 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
1629 /* GL_IMG_read_format */
1630 #ifndef GL_IMG_read_format
1631 #define GL_BGRA_IMG 0x80E1
1632 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
1635 /* GL_IMG_shader_binary */
1636 #ifndef GL_IMG_shader_binary
1637 #define GL_SGX_BINARY_IMG 0x8C0A
1640 /* GL_IMG_texture_compression_pvrtc */
1641 #ifndef GL_IMG_texture_compression_pvrtc
1642 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
1643 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
1644 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
1645 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
1648 /* GL_IMG_multisampled_render_to_texture */
1649 #ifndef GL_IMG_multisampled_render_to_texture
1650 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
1651 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1652 #define GL_MAX_SAMPLES_IMG 0x9135
1653 #define GL_TEXTURE_SAMPLES_IMG 0x9136
1656 /*------------------------------------------------------------------------*
1657 * NV extension tokens
1658 *------------------------------------------------------------------------*/
1660 /* GL_NV_coverage_sample */
1661 #ifndef GL_NV_coverage_sample
1662 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
1663 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
1664 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
1665 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
1666 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
1667 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
1668 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
1669 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
1670 #define GL_COVERAGE_BUFFER_BIT_NV 0x8000
1673 /* GL_NV_depth_nonlinear */
1674 #ifndef GL_NV_depth_nonlinear
1675 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
1678 /* GL_NV_draw_buffers */
1679 #ifndef GL_NV_draw_buffers
1680 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
1681 #define GL_DRAW_BUFFER0_NV 0x8825
1682 #define GL_DRAW_BUFFER1_NV 0x8826
1683 #define GL_DRAW_BUFFER2_NV 0x8827
1684 #define GL_DRAW_BUFFER3_NV 0x8828
1685 #define GL_DRAW_BUFFER4_NV 0x8829
1686 #define GL_DRAW_BUFFER5_NV 0x882A
1687 #define GL_DRAW_BUFFER6_NV 0x882B
1688 #define GL_DRAW_BUFFER7_NV 0x882C
1689 #define GL_DRAW_BUFFER8_NV 0x882D
1690 #define GL_DRAW_BUFFER9_NV 0x882E
1691 #define GL_DRAW_BUFFER10_NV 0x882F
1692 #define GL_DRAW_BUFFER11_NV 0x8830
1693 #define GL_DRAW_BUFFER12_NV 0x8831
1694 #define GL_DRAW_BUFFER13_NV 0x8832
1695 #define GL_DRAW_BUFFER14_NV 0x8833
1696 #define GL_DRAW_BUFFER15_NV 0x8834
1697 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
1698 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
1699 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
1700 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
1701 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
1702 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
1703 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
1704 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
1705 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
1706 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
1707 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
1708 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
1709 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
1710 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
1711 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
1712 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
1715 /* GL_NV_fbo_color_attachments */
1716 #ifndef GL_NV_fbo_color_attachments
1717 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
1718 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
1723 #define GL_ALL_COMPLETED_NV 0x84F2
1724 #define GL_FENCE_STATUS_NV 0x84F3
1725 #define GL_FENCE_CONDITION_NV 0x84F4
1728 /* GL_NV_read_buffer */
1729 #ifndef GL_NV_read_buffer
1730 #define GL_READ_BUFFER_NV 0x0C02
1733 /* GL_NV_read_buffer_front */
1734 /* No new tokens introduced by this extension. */
1736 /* GL_NV_read_depth */
1737 /* No new tokens introduced by this extension. */
1739 /* GL_NV_read_depth_stencil */
1740 /* No new tokens introduced by this extension. */
1742 /* GL_NV_read_stencil */
1743 /* No new tokens introduced by this extension. */
1745 /* GL_NV_texture_compression_s3tc_update */
1746 /* No new tokens introduced by this extension. */
1748 /* GL_NV_texture_npot_2D_mipmap */
1749 /* No new tokens introduced by this extension. */
1751 /*------------------------------------------------------------------------*
1752 * QCOM extension tokens
1753 *------------------------------------------------------------------------*/
1755 /* GL_QCOM_alpha_test */
1756 #ifndef GL_QCOM_alpha_test
1757 #define GL_ALPHA_TEST_QCOM 0x0BC0
1758 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
1759 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
1762 /* GL_QCOM_binning_control */
1763 #ifndef GL_QCOM_binning_control
1764 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
1765 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
1766 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
1767 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
1770 /* GL_QCOM_driver_control */
1771 /* No new tokens introduced by this extension. */
1773 /* GL_QCOM_extended_get */
1774 #ifndef GL_QCOM_extended_get
1775 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
1776 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
1777 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
1778 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
1779 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
1780 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
1781 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
1782 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
1783 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
1784 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
1785 #define GL_STATE_RESTORE 0x8BDC
1788 /* GL_QCOM_extended_get2 */
1789 /* No new tokens introduced by this extension. */
1791 /* GL_QCOM_perfmon_global_mode */
1792 #ifndef GL_QCOM_perfmon_global_mode
1793 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
1796 /* GL_QCOM_writeonly_rendering */
1797 #ifndef GL_QCOM_writeonly_rendering
1798 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
1801 /* GL_QCOM_tiled_rendering */
1802 #ifndef GL_QCOM_tiled_rendering
1803 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
1804 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
1805 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
1806 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
1807 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
1808 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
1809 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
1810 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
1811 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
1812 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
1813 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
1814 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
1815 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
1816 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
1817 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
1818 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
1819 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
1820 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
1821 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
1822 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
1823 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
1824 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
1825 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
1826 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
1827 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
1828 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
1829 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
1830 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
1831 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
1832 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
1833 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
1834 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
1837 /*------------------------------------------------------------------------*
1838 * VIV extension tokens
1839 *------------------------------------------------------------------------*/
1841 /* GL_VIV_shader_binary */
1842 #ifndef GL_VIV_shader_binary
1843 #define GL_SHADER_BINARY_VIV 0x8FC4
1846 /*------------------------------------------------------------------------*
1847 * End of extension tokens, start of corresponding extension functions
1848 *------------------------------------------------------------------------*/
1850 /*------------------------------------------------------------------------*
1851 * OES extension functions
1852 *------------------------------------------------------------------------*/
1854 /* GL_OES_compressed_ETC1_RGB8_texture */
1855 #ifndef GL_OES_compressed_ETC1_RGB8_texture
1856 #define GL_OES_compressed_ETC1_RGB8_texture 1
1859 /* GL_OES_compressed_paletted_texture */
1860 #ifndef GL_OES_compressed_paletted_texture
1861 #define GL_OES_compressed_paletted_texture 1
1864 /* GL_OES_depth24 */
1865 #ifndef GL_OES_depth24
1866 #define GL_OES_depth24 1
1869 /* GL_OES_depth32 */
1870 #ifndef GL_OES_depth32
1871 #define GL_OES_depth32 1
1874 /* GL_OES_depth_texture */
1875 #ifndef GL_OES_depth_texture
1876 #define GL_OES_depth_texture 1
1879 /* GL_OES_EGL_image */
1880 #ifndef GL_OES_EGL_image
1881 #define GL_OES_EGL_image 1
1882 #ifdef GL_GLEXT_PROTOTYPES
1883 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
1884 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
1886 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
1887 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
1890 /* GL_OES_EGL_image_external */
1891 #ifndef GL_OES_EGL_image_external
1892 #define GL_OES_EGL_image_external 1
1893 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
1896 /* GL_OES_element_index_uint */
1897 #ifndef GL_OES_element_index_uint
1898 #define GL_OES_element_index_uint 1
1901 /* GL_OES_fbo_render_mipmap */
1902 #ifndef GL_OES_fbo_render_mipmap
1903 #define GL_OES_fbo_render_mipmap 1
1906 /* GL_OES_fragment_precision_high */
1907 #ifndef GL_OES_fragment_precision_high
1908 #define GL_OES_fragment_precision_high 1
1911 /* GL_OES_get_program_binary */
1912 #ifndef GL_OES_get_program_binary
1913 #define GL_OES_get_program_binary 1
1914 #ifdef GL_GLEXT_PROTOTYPES
1915 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1916 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1918 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1919 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1922 /* GL_OES_mapbuffer */
1923 #ifndef GL_OES_mapbuffer
1924 #define GL_OES_mapbuffer 1
1925 #ifdef GL_GLEXT_PROTOTYPES
1926 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
1927 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
1928 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
1930 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
1931 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
1932 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
1935 /* GL_OES_packed_depth_stencil */
1936 #ifndef GL_OES_packed_depth_stencil
1937 #define GL_OES_packed_depth_stencil 1
1940 /* GL_OES_required_internalformat */
1941 #ifndef GL_OES_required_internalformat
1942 #define GL_OES_required_internalformat 1
1945 /* GL_OES_rgb8_rgba8 */
1946 #ifndef GL_OES_rgb8_rgba8
1947 #define GL_OES_rgb8_rgba8 1
1950 /* GL_OES_standard_derivatives */
1951 #ifndef GL_OES_standard_derivatives
1952 #define GL_OES_standard_derivatives 1
1955 /* GL_OES_stencil1 */
1956 #ifndef GL_OES_stencil1
1957 #define GL_OES_stencil1 1
1960 /* GL_OES_stencil4 */
1961 #ifndef GL_OES_stencil4
1962 #define GL_OES_stencil4 1
1965 #ifndef GL_OES_surfaceless_context
1966 #define GL_OES_surfaceless_context 1
1969 /* GL_OES_texture_3D */
1970 #ifndef GL_OES_texture_3D
1971 #define GL_OES_texture_3D 1
1972 #ifdef GL_GLEXT_PROTOTYPES
1973 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1974 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1975 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1976 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1977 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1978 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1980 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1981 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1982 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1983 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1984 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1985 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1988 /* GL_OES_texture_float */
1989 #ifndef GL_OES_texture_float
1990 #define GL_OES_texture_float 1
1993 /* GL_OES_texture_float_linear */
1994 #ifndef GL_OES_texture_float_linear
1995 #define GL_OES_texture_float_linear 1
1998 /* GL_OES_texture_half_float */
1999 #ifndef GL_OES_texture_half_float
2000 #define GL_OES_texture_half_float 1
2003 /* GL_OES_texture_half_float_linear */
2004 #ifndef GL_OES_texture_half_float_linear
2005 #define GL_OES_texture_half_float_linear 1
2008 /* GL_OES_texture_npot */
2009 #ifndef GL_OES_texture_npot
2010 #define GL_OES_texture_npot 1
2013 /* GL_OES_vertex_array_object */
2014 #ifndef GL_OES_vertex_array_object
2015 #define GL_OES_vertex_array_object 1
2016 #ifdef GL_GLEXT_PROTOTYPES
2017 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
2018 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
2019 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
2020 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
2022 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
2023 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
2024 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
2025 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
2028 /* GL_OES_vertex_half_float */
2029 #ifndef GL_OES_vertex_half_float
2030 #define GL_OES_vertex_half_float 1
2033 /* GL_OES_vertex_type_10_10_10_2 */
2034 #ifndef GL_OES_vertex_type_10_10_10_2
2035 #define GL_OES_vertex_type_10_10_10_2 1
2038 /*------------------------------------------------------------------------*
2039 * KHR extension functions
2040 *------------------------------------------------------------------------*/
2042 #ifndef GL_KHR_debug
2043 #define GL_KHR_debug 1
2044 #ifdef GL_GLEXT_PROTOTYPES
2045 GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2046 GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2047 GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
2048 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2049 GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
2050 GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
2051 GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
2052 GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
2053 GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
2054 GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
2055 GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
2057 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2058 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2059 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
2060 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2061 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
2062 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
2063 typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
2064 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
2065 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
2066 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
2067 typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
2070 #ifndef GL_KHR_texture_compression_astc_ldr
2071 #define GL_KHR_texture_compression_astc_ldr 1
2075 /*------------------------------------------------------------------------*
2076 * AMD extension functions
2077 *------------------------------------------------------------------------*/
2079 /* GL_AMD_compressed_3DC_texture */
2080 #ifndef GL_AMD_compressed_3DC_texture
2081 #define GL_AMD_compressed_3DC_texture 1
2084 /* GL_AMD_compressed_ATC_texture */
2085 #ifndef GL_AMD_compressed_ATC_texture
2086 #define GL_AMD_compressed_ATC_texture 1
2089 /* AMD_performance_monitor */
2090 #ifndef GL_AMD_performance_monitor
2091 #define GL_AMD_performance_monitor 1
2092 #ifdef GL_GLEXT_PROTOTYPES
2093 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
2094 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
2095 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
2096 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
2097 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
2098 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
2099 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
2100 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
2101 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
2102 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
2103 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
2105 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
2106 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
2107 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
2108 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
2109 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
2110 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
2111 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
2112 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
2113 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
2114 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
2115 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
2118 /* GL_AMD_program_binary_Z400 */
2119 #ifndef GL_AMD_program_binary_Z400
2120 #define GL_AMD_program_binary_Z400 1
2123 /*------------------------------------------------------------------------*
2124 * ANGLE extension functions
2125 *------------------------------------------------------------------------*/
2127 /* GL_ANGLE_framebuffer_blit */
2128 #ifndef GL_ANGLE_framebuffer_blit
2129 #define GL_ANGLE_framebuffer_blit 1
2130 #ifdef GL_GLEXT_PROTOTYPES
2131 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2133 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2136 /* GL_ANGLE_framebuffer_multisample */
2137 #ifndef GL_ANGLE_framebuffer_multisample
2138 #define GL_ANGLE_framebuffer_multisample 1
2139 #ifdef GL_GLEXT_PROTOTYPES
2140 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2142 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2145 #ifndef GL_ANGLE_instanced_arrays
2146 #ifdef GL_GLEXT_PROTOTYPES
2147 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2148 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2149 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
2151 typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2152 typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2153 typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
2156 /* GL_ANGLE_pack_reverse_row_order */
2157 #ifndef GL_ANGLE_pack_reverse_row_order
2158 #define GL_ANGLE_pack_reverse_row_order 1
2161 /* GL_ANGLE_texture_compression_dxt3 */
2162 #ifndef GL_ANGLE_texture_compression_dxt3
2163 #define GL_ANGLE_texture_compression_dxt3 1
2166 /* GL_ANGLE_texture_compression_dxt5 */
2167 #ifndef GL_ANGLE_texture_compression_dxt5
2168 #define GL_ANGLE_texture_compression_dxt5 1
2171 /* GL_ANGLE_texture_usage */
2172 #ifndef GL_ANGLE_texture_usage
2173 #define GL_ANGLE_texture_usage 1
2176 #ifndef GL_ANGLE_translated_shader_source
2177 #define GL_ANGLE_translated_shader_source 1
2178 #ifdef GL_GLEXT_PROTOTYPES
2179 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
2181 typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
2184 /*------------------------------------------------------------------------*
2185 * APPLE extension functions
2186 *------------------------------------------------------------------------*/
2188 /* GL_APPLE_copy_texture_levels */
2189 #ifndef GL_APPLE_copy_texture_levels
2190 #define GL_APPLE_copy_texture_levels 1
2191 #ifdef GL_GLEXT_PROTOTYPES
2192 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
2194 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
2197 /* GL_APPLE_framebuffer_multisample */
2198 #ifndef GL_APPLE_framebuffer_multisample
2199 #define GL_APPLE_framebuffer_multisample 1
2200 #ifdef GL_GLEXT_PROTOTYPES
2201 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
2202 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
2203 #endif /* GL_GLEXT_PROTOTYPES */
2204 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2205 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
2208 /* GL_APPLE_rgb_422 */
2209 #ifndef GL_APPLE_rgb_422
2210 #define GL_APPLE_rgb_422 1
2214 #ifndef GL_APPLE_sync
2215 #define GL_APPLE_sync 1
2216 #ifdef GL_GLEXT_PROTOTYPES
2217 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
2218 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
2219 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
2220 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
2221 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
2222 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
2223 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
2225 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
2226 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
2227 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
2228 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
2229 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
2230 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
2231 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
2234 /* GL_APPLE_texture_format_BGRA8888 */
2235 #ifndef GL_APPLE_texture_format_BGRA8888
2236 #define GL_APPLE_texture_format_BGRA8888 1
2239 /* GL_APPLE_texture_max_level */
2240 #ifndef GL_APPLE_texture_max_level
2241 #define GL_APPLE_texture_max_level 1
2244 /*------------------------------------------------------------------------*
2245 * ARM extension functions
2246 *------------------------------------------------------------------------*/
2248 /* GL_ARM_mali_program_binary */
2249 #ifndef GL_ARM_mali_program_binary
2250 #define GL_ARM_mali_program_binary 1
2253 /* GL_ARM_mali_shader_binary */
2254 #ifndef GL_ARM_mali_shader_binary
2255 #define GL_ARM_mali_shader_binary 1
2259 #ifndef GL_ARM_rgba8
2260 #define GL_ARM_rgba8 1
2263 /*------------------------------------------------------------------------*
2264 * EXT extension functions
2265 *------------------------------------------------------------------------*/
2267 /* GL_EXT_blend_minmax */
2268 #ifndef GL_EXT_blend_minmax
2269 #define GL_EXT_blend_minmax 1
2272 /* GL_EXT_color_buffer_half_float */
2273 #ifndef GL_EXT_color_buffer_half_float
2274 #define GL_EXT_color_buffer_half_float 1
2277 /* GL_EXT_debug_label */
2278 #ifndef GL_EXT_debug_label
2279 #define GL_EXT_debug_label 1
2280 #ifdef GL_GLEXT_PROTOTYPES
2281 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
2282 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
2284 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
2285 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
2288 /* GL_EXT_debug_marker */
2289 #ifndef GL_EXT_debug_marker
2290 #define GL_EXT_debug_marker 1
2291 #ifdef GL_GLEXT_PROTOTYPES
2292 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
2293 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
2294 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
2296 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
2297 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
2298 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
2301 /* GL_EXT_discard_framebuffer */
2302 #ifndef GL_EXT_discard_framebuffer
2303 #define GL_EXT_discard_framebuffer 1
2304 #ifdef GL_GLEXT_PROTOTYPES
2305 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
2307 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
2310 /* GL_EXT_map_buffer_range */
2311 #ifndef GL_EXT_map_buffer_range
2312 #define GL_EXT_map_buffer_range 1
2313 #ifdef GL_GLEXT_PROTOTYPES
2314 GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
2315 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
2317 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
2318 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
2321 /* GL_EXT_multisampled_render_to_texture */
2322 #ifndef GL_EXT_multisampled_render_to_texture
2323 #define GL_EXT_multisampled_render_to_texture 1
2324 #ifdef GL_GLEXT_PROTOTYPES
2325 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
2326 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
2328 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2329 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2332 /* GL_EXT_multiview_draw_buffers */
2333 #ifndef GL_EXT_multiview_draw_buffers
2334 #define GL_EXT_multiview_draw_buffers 1
2335 #ifdef GL_GLEXT_PROTOTYPES
2336 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
2337 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
2338 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
2340 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
2341 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
2342 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
2345 #ifndef GL_EXT_multi_draw_arrays
2346 #define GL_EXT_multi_draw_arrays 1
2347 #ifdef GL_GLEXT_PROTOTYPES
2348 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
2349 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
2350 #endif /* GL_GLEXT_PROTOTYPES */
2351 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
2352 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
2355 /* GL_EXT_occlusion_query_boolean */
2356 #ifndef GL_EXT_occlusion_query_boolean
2357 #define GL_EXT_occlusion_query_boolean 1
2358 #ifdef GL_GLEXT_PROTOTYPES
2359 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
2360 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
2361 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
2362 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
2363 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
2364 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
2365 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
2367 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
2368 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
2369 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
2370 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
2371 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
2372 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
2373 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
2376 /* GL_EXT_read_format_bgra */
2377 #ifndef GL_EXT_read_format_bgra
2378 #define GL_EXT_read_format_bgra 1
2381 /* GL_EXT_robustness */
2382 #ifndef GL_EXT_robustness
2383 #define GL_EXT_robustness 1
2384 #ifdef GL_GLEXT_PROTOTYPES
2385 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
2386 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
2387 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
2388 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
2390 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
2391 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
2392 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
2393 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
2396 /* GL_EXT_separate_shader_objects */
2397 #ifndef GL_EXT_separate_shader_objects
2398 #define GL_EXT_separate_shader_objects 1
2399 #ifdef GL_GLEXT_PROTOTYPES
2400 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
2401 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
2402 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
2403 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
2404 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
2405 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
2406 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
2407 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
2408 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
2409 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
2410 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
2411 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
2412 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
2413 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
2414 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
2415 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
2416 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
2417 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
2418 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
2419 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
2420 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
2421 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2422 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2423 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2424 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2425 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2426 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2427 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2428 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
2429 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
2431 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
2432 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
2433 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
2434 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
2435 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
2436 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
2437 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
2438 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
2439 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
2440 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
2441 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
2442 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
2443 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
2444 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
2445 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
2446 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
2447 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
2448 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
2449 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
2450 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
2451 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
2452 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2453 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2454 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2455 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2456 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2457 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2458 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2459 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
2460 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
2463 /* GL_EXT_shader_framebuffer_fetch */
2464 #ifndef GL_EXT_shader_framebuffer_fetch
2465 #define GL_EXT_shader_framebuffer_fetch 1
2468 /* GL_EXT_shader_texture_lod */
2469 #ifndef GL_EXT_shader_texture_lod
2470 #define GL_EXT_shader_texture_lod 1
2473 /* GL_EXT_shadow_samplers */
2474 #ifndef GL_EXT_shadow_samplers
2475 #define GL_EXT_shadow_samplers 1
2480 #define GL_EXT_sRGB 1
2483 /* GL_EXT_texture_compression_dxt1 */
2484 #ifndef GL_EXT_texture_compression_dxt1
2485 #define GL_EXT_texture_compression_dxt1 1
2488 /* GL_EXT_texture_filter_anisotropic */
2489 #ifndef GL_EXT_texture_filter_anisotropic
2490 #define GL_EXT_texture_filter_anisotropic 1
2493 /* GL_EXT_texture_format_BGRA8888 */
2494 #ifndef GL_EXT_texture_format_BGRA8888
2495 #define GL_EXT_texture_format_BGRA8888 1
2498 /* GL_EXT_texture_rg */
2499 #ifndef GL_EXT_texture_rg
2500 #define GL_EXT_texture_rg 1
2503 /* GL_EXT_texture_storage */
2504 #ifndef GL_EXT_texture_storage
2505 #define GL_EXT_texture_storage 1
2506 #ifdef GL_GLEXT_PROTOTYPES
2507 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2508 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2509 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2510 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2511 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2512 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2514 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2515 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2516 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2517 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2518 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2519 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2522 /* GL_EXT_texture_type_2_10_10_10_REV */
2523 #ifndef GL_EXT_texture_type_2_10_10_10_REV
2524 #define GL_EXT_texture_type_2_10_10_10_REV 1
2527 /* GL_EXT_unpack_subimage */
2528 #ifndef GL_EXT_unpack_subimage
2529 #define GL_EXT_unpack_subimage 1
2532 /*------------------------------------------------------------------------*
2533 * DMP extension functions
2534 *------------------------------------------------------------------------*/
2536 /* GL_DMP_shader_binary */
2537 #ifndef GL_DMP_shader_binary
2538 #define GL_DMP_shader_binary 1
2541 /*------------------------------------------------------------------------*
2542 * FJ extension functions
2543 *------------------------------------------------------------------------*/
2545 /* GL_FJ_shader_binary_GCCSO */
2546 #ifndef GL_FJ_shader_binary_GCCSO
2547 #define GL_FJ_shader_binary_GCCSO 1
2550 /*------------------------------------------------------------------------*
2551 * IMG extension functions
2552 *------------------------------------------------------------------------*/
2554 /* GL_IMG_program_binary */
2555 #ifndef GL_IMG_program_binary
2556 #define GL_IMG_program_binary 1
2559 /* GL_IMG_read_format */
2560 #ifndef GL_IMG_read_format
2561 #define GL_IMG_read_format 1
2564 /* GL_IMG_shader_binary */
2565 #ifndef GL_IMG_shader_binary
2566 #define GL_IMG_shader_binary 1
2569 /* GL_IMG_texture_compression_pvrtc */
2570 #ifndef GL_IMG_texture_compression_pvrtc
2571 #define GL_IMG_texture_compression_pvrtc 1
2574 /* GL_IMG_multisampled_render_to_texture */
2575 #ifndef GL_IMG_multisampled_render_to_texture
2576 #define GL_IMG_multisampled_render_to_texture 1
2577 #ifdef GL_GLEXT_PROTOTYPES
2578 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
2579 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
2581 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2582 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2585 /*------------------------------------------------------------------------*
2586 * NV extension functions
2587 *------------------------------------------------------------------------*/
2589 /* GL_NV_coverage_sample */
2590 #ifndef GL_NV_coverage_sample
2591 #define GL_NV_coverage_sample 1
2592 #ifdef GL_GLEXT_PROTOTYPES
2593 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
2594 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
2596 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
2597 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
2600 /* GL_NV_depth_nonlinear */
2601 #ifndef GL_NV_depth_nonlinear
2602 #define GL_NV_depth_nonlinear 1
2605 /* GL_NV_draw_buffers */
2606 #ifndef GL_NV_draw_buffers
2607 #define GL_NV_draw_buffers 1
2608 #ifdef GL_GLEXT_PROTOTYPES
2609 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
2611 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
2614 /* GL_NV_fbo_color_attachments */
2615 #ifndef GL_NV_fbo_color_attachments
2616 #define GL_NV_fbo_color_attachments 1
2621 #define GL_NV_fence 1
2622 #ifdef GL_GLEXT_PROTOTYPES
2623 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
2624 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
2625 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
2626 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
2627 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
2628 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
2629 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
2631 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2632 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2633 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
2634 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
2635 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
2636 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
2637 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
2640 /* GL_NV_read_buffer */
2641 #ifndef GL_NV_read_buffer
2642 #define GL_NV_read_buffer 1
2643 #ifdef GL_GLEXT_PROTOTYPES
2644 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
2646 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
2649 /* GL_NV_read_buffer_front */
2650 #ifndef GL_NV_read_buffer_front
2651 #define GL_NV_read_buffer_front 1
2654 /* GL_NV_read_depth */
2655 #ifndef GL_NV_read_depth
2656 #define GL_NV_read_depth 1
2659 /* GL_NV_read_depth_stencil */
2660 #ifndef GL_NV_read_depth_stencil
2661 #define GL_NV_read_depth_stencil 1
2664 /* GL_NV_read_stencil */
2665 #ifndef GL_NV_read_stencil
2666 #define GL_NV_read_stencil 1
2669 /* GL_NV_texture_compression_s3tc_update */
2670 #ifndef GL_NV_texture_compression_s3tc_update
2671 #define GL_NV_texture_compression_s3tc_update 1
2674 /* GL_NV_texture_npot_2D_mipmap */
2675 #ifndef GL_NV_texture_npot_2D_mipmap
2676 #define GL_NV_texture_npot_2D_mipmap 1
2679 /*------------------------------------------------------------------------*
2680 * QCOM extension functions
2681 *------------------------------------------------------------------------*/
2683 /* GL_QCOM_alpha_test */
2684 #ifndef GL_QCOM_alpha_test
2685 #define GL_QCOM_alpha_test 1
2686 #ifdef GL_GLEXT_PROTOTYPES
2687 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
2689 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
2692 /* GL_QCOM_binning_control */
2693 #ifndef GL_QCOM_binning_control
2694 #define GL_QCOM_binning_control 1
2697 /* GL_QCOM_driver_control */
2698 #ifndef GL_QCOM_driver_control
2699 #define GL_QCOM_driver_control 1
2700 #ifdef GL_GLEXT_PROTOTYPES
2701 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
2702 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
2703 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
2704 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
2706 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
2707 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
2708 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
2709 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
2712 /* GL_QCOM_extended_get */
2713 #ifndef GL_QCOM_extended_get
2714 #define GL_QCOM_extended_get 1
2715 #ifdef GL_GLEXT_PROTOTYPES
2716 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
2717 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
2718 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
2719 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
2720 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
2721 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
2722 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
2723 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
2725 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
2726 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
2727 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
2728 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
2729 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
2730 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
2731 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
2732 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
2735 /* GL_QCOM_extended_get2 */
2736 #ifndef GL_QCOM_extended_get2
2737 #define GL_QCOM_extended_get2 1
2738 #ifdef GL_GLEXT_PROTOTYPES
2739 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2740 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2741 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
2742 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2744 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2745 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2746 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
2747 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2750 /* GL_QCOM_perfmon_global_mode */
2751 #ifndef GL_QCOM_perfmon_global_mode
2752 #define GL_QCOM_perfmon_global_mode 1
2755 /* GL_QCOM_writeonly_rendering */
2756 #ifndef GL_QCOM_writeonly_rendering
2757 #define GL_QCOM_writeonly_rendering 1
2760 /* GL_QCOM_tiled_rendering */
2761 #ifndef GL_QCOM_tiled_rendering
2762 #define GL_QCOM_tiled_rendering 1
2763 #ifdef GL_GLEXT_PROTOTYPES
2764 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2765 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
2767 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2768 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
2771 /*------------------------------------------------------------------------*
2772 * VIV extension tokens
2773 *------------------------------------------------------------------------*/
2775 /* GL_VIV_shader_binary */
2776 #ifndef GL_VIV_shader_binary
2777 #define GL_VIV_shader_binary 1
2784 #endif /* __gl2ext_h_ */
2786 #endif /* _MSC_VER */
2789 #define APIENTRY GL_APIENTRY